Jungle Swarm
Clint Moll
New Member
- Messages
- 4
- Likes Received
- 2
- Trophy Points
- 3
Proud of this one as it satisfies my needs for space lizard aesthetics and still packs quite a punch.
Allegiance: Seraphon
- Constellation: Thunder Lizard
- Mortal Realm: Ghur
- Grand Strategy: Beast Master
- Triumphs:
Leaders
Lord Kroak (430)
Engine of the Gods (265)
- General
- Command Trait: Prime Warbeast
- Artefact: Fusil of Conflaguration
- Universal Prayer Scripture: Curse
Saurus Oldblood on Carnosaur (270)*
- Artefact: Amulet of Destiny (Universal Artefact)
Skink Starseer (145)**
- Spell: Hand of Glory
Skink Starpriest (130)**
- Spell: Hand of Glory
Skink Priest (80)*
- Universal Prayer Scripture: Heal
Battleline
5 x Saurus Guard (115)**
5 x Saurus Knights (110)*
- Blades
5 x Saurus Knights (110)*
- Lances
5 x Saurus Knights (110)*
- Lances
Behemoths
Bastiladon with Solar Engine (235)*
Core Battalions
*Battle Regiment
**Warlord
Additional Enhancements
Artefact
Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 105
Drops: 6
I’ve considered moving the Amulet to the EotG (general) and putting the fusil elsewhere, but I genuinely enjoy the way the Old blood on Carno plays with the amulet ward save. Carnosaur with all out defense saving on 3’s and a 5up ward save is truly an anvil. People really struggle to take him off the table. It gives the OB on Carno the staying power it deserves at 12+2 wounds. Also, Carno is the ideal candidate for heroic recovery at bravery 8. I typically power pair the Carno with the starseer for that extra charge range and magical buff, and that quickly becomes a focal point for my opponents. Meanwhile the bastiladon can anchor on the other side of the table and snipe while I walk Kroak and the EotG right into the middle of the map for Death Star radius effect.
it’s a great list. Really happy with where things are at in 3.0. I don’t own any Sally’s, and I’ve never run a starborn list, but I’d put this one up against most ……. Would love to hear your feedback!
Allegiance: Seraphon
- Constellation: Thunder Lizard
- Mortal Realm: Ghur
- Grand Strategy: Beast Master
- Triumphs:
Leaders
Lord Kroak (430)
Engine of the Gods (265)
- General
- Command Trait: Prime Warbeast
- Artefact: Fusil of Conflaguration
- Universal Prayer Scripture: Curse
Saurus Oldblood on Carnosaur (270)*
- Artefact: Amulet of Destiny (Universal Artefact)
Skink Starseer (145)**
- Spell: Hand of Glory
Skink Starpriest (130)**
- Spell: Hand of Glory
Skink Priest (80)*
- Universal Prayer Scripture: Heal
Battleline
5 x Saurus Guard (115)**
5 x Saurus Knights (110)*
- Blades
5 x Saurus Knights (110)*
- Lances
5 x Saurus Knights (110)*
- Lances
Behemoths
Bastiladon with Solar Engine (235)*
Core Battalions
*Battle Regiment
**Warlord
Additional Enhancements
Artefact
Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 105
Drops: 6
I’ve considered moving the Amulet to the EotG (general) and putting the fusil elsewhere, but I genuinely enjoy the way the Old blood on Carno plays with the amulet ward save. Carnosaur with all out defense saving on 3’s and a 5up ward save is truly an anvil. People really struggle to take him off the table. It gives the OB on Carno the staying power it deserves at 12+2 wounds. Also, Carno is the ideal candidate for heroic recovery at bravery 8. I typically power pair the Carno with the starseer for that extra charge range and magical buff, and that quickly becomes a focal point for my opponents. Meanwhile the bastiladon can anchor on the other side of the table and snipe while I walk Kroak and the EotG right into the middle of the map for Death Star radius effect.
it’s a great list. Really happy with where things are at in 3.0. I don’t own any Sally’s, and I’ve never run a starborn list, but I’d put this one up against most ……. Would love to hear your feedback!
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