Evening to all my fellow lizzie players!
Wasn’t sure if this fits better in the army lists or tactics forums, and I chose tactics since I have a couple specific questions.
This is turn 2 of our escalation campaign. We roll random scenario at start of game, so I need to account for scenarios like blood and glory.
I play against Dark Elves, and we are at 1250points. Here is my tentative list at this point. I’m not able to change everything in the lists. We limit the changes from one turn to the next as “can change 1 lord, and change 1 hero, and change 2 core, and change 1 special, and change 1 rare”. The idea is to prevent people from completely tailoring their list against the next turn opponent, but still allow us to make modifications.
Slann mage, becalming cogitation (figure he will have a DE sorc lord, and usually plays with shadow), dispel scroll. My thoughts are that he tends to go very high magic, so expecting to see a general level 4 sorc. So scroll and cogitation, assuming I can get within 24” of his caster.
Question 1: is it overkill taking a slann at 1250 points?
Question 2: which lore is best for me to use? Initially I had light, but now im leaning towards life. Shadow is another decent choice since ill be using lots of shooting and shadow can lower his toughness to let more shots cause wounds.
Question 3: do I run the slann on its own, or drop it in the saurus warriors below?
Skink priest, level 1, ruby ring: just in case he has hydras, this can cause fire damage to get through regeneration
30 saurus warriors, standard and musician. HW/shield. The only true combat unit I’ve got, and need a banner in case of blood and glory scenario.
11 skink skirmishers blow pipes
11 skink skirmishers jav and shield. Got one of each unit just since I’m learning to play lizzies, and see which works best.
2 blocks of 5 chameleon skinks. These worked great last game vs ogres.
Question 4: Against DE, do I need both blocks? He does play with a cauldron of blood at higher points, not sure he can fit it in at 1250pts.
3 salamander packs. This is basically what I added from last week (we add 250 points each turn). I also dropped a saurus scar vet and skrox block to fit in the slann.
Question 5: will sallie pack do well against dark elves in low points? I figure he would have at least 1 block of 20 repeater crossbows, and either a block of spearmen or corsairs. He always has at least 1 hydra and cant fit a second one at 1250 points, thank goodness.
Thanks in advance for any thoughts and feedback!
Wasn’t sure if this fits better in the army lists or tactics forums, and I chose tactics since I have a couple specific questions.
This is turn 2 of our escalation campaign. We roll random scenario at start of game, so I need to account for scenarios like blood and glory.
I play against Dark Elves, and we are at 1250points. Here is my tentative list at this point. I’m not able to change everything in the lists. We limit the changes from one turn to the next as “can change 1 lord, and change 1 hero, and change 2 core, and change 1 special, and change 1 rare”. The idea is to prevent people from completely tailoring their list against the next turn opponent, but still allow us to make modifications.
Slann mage, becalming cogitation (figure he will have a DE sorc lord, and usually plays with shadow), dispel scroll. My thoughts are that he tends to go very high magic, so expecting to see a general level 4 sorc. So scroll and cogitation, assuming I can get within 24” of his caster.
Question 1: is it overkill taking a slann at 1250 points?
Question 2: which lore is best for me to use? Initially I had light, but now im leaning towards life. Shadow is another decent choice since ill be using lots of shooting and shadow can lower his toughness to let more shots cause wounds.
Question 3: do I run the slann on its own, or drop it in the saurus warriors below?
Skink priest, level 1, ruby ring: just in case he has hydras, this can cause fire damage to get through regeneration
30 saurus warriors, standard and musician. HW/shield. The only true combat unit I’ve got, and need a banner in case of blood and glory scenario.
11 skink skirmishers blow pipes
11 skink skirmishers jav and shield. Got one of each unit just since I’m learning to play lizzies, and see which works best.
2 blocks of 5 chameleon skinks. These worked great last game vs ogres.
Question 4: Against DE, do I need both blocks? He does play with a cauldron of blood at higher points, not sure he can fit it in at 1250pts.
3 salamander packs. This is basically what I added from last week (we add 250 points each turn). I also dropped a saurus scar vet and skrox block to fit in the slann.
Question 5: will sallie pack do well against dark elves in low points? I figure he would have at least 1 block of 20 repeater crossbows, and either a block of spearmen or corsairs. He always has at least 1 hydra and cant fit a second one at 1250 points, thank goodness.
Thanks in advance for any thoughts and feedback!