Saurus
Grifthin
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Ok well most people like Terradons or Chameleon Skinks for Warmachine crew hunting, I've been thinking. Isn't the Nike Saurus a better choice ?
4 Terradons are 120 Points.
Scar Vet is 118, Light armor, Jaguar Charm, and Sword + Shield.
For the purpose of the discussion lets use lore of shadows for the slann. You deploy your Slann with the the Nike 4" infront of him. You both march 8". You cast all your spells keeping back a dice (or 2 depending on slann) to cast steed last. You hammer your opponent with dangerous spells first. His dispel dice exhausted you Cast steed of shadows on the Nike. Then he uses the Jag charm. He is now 48" from his starting area, and possibly embroiled in combat with the enemies war machine crew. Since moving into a enemy with Steed of shadows count's as charging, you might be able to silence a warmachine first turn already.
What do you guys think ? Workable or not ?
Downsides - your opponent uses a dispel scroll to stop the bound spell or the Cast one. your jag might get shot. On the upside your opponent is down a scroll, making your slann ALOT more effective.
Ideas ? I was tinkering with giving him sword of might - make him wound on 2+ and Give tasty minus to enemy saves.
4 Terradons are 120 Points.
Scar Vet is 118, Light armor, Jaguar Charm, and Sword + Shield.
For the purpose of the discussion lets use lore of shadows for the slann. You deploy your Slann with the the Nike 4" infront of him. You both march 8". You cast all your spells keeping back a dice (or 2 depending on slann) to cast steed last. You hammer your opponent with dangerous spells first. His dispel dice exhausted you Cast steed of shadows on the Nike. Then he uses the Jag charm. He is now 48" from his starting area, and possibly embroiled in combat with the enemies war machine crew. Since moving into a enemy with Steed of shadows count's as charging, you might be able to silence a warmachine first turn already.
What do you guys think ? Workable or not ?
Downsides - your opponent uses a dispel scroll to stop the bound spell or the Cast one. your jag might get shot. On the upside your opponent is down a scroll, making your slann ALOT more effective.
Ideas ? I was tinkering with giving him sword of might - make him wound on 2+ and Give tasty minus to enemy saves.