Skink
Salamander Tactics
Member
- Messages
- 27
- Likes Received
- 43
- Trophy Points
- 13
Lots of Skins backed by Dread Saurians and an Engine of the Gods for an extreme effect of first blocking the enemie's ability to grab an area, saving for ripping through MASSIVE, healing beasts with -1 damage per attack ( min 1 ) AND the ability to spam sheer numbers over points.
Allegiance: Seraphon
- Constellation: Thunder Lizard
Mortal Realm: Ghyran
Leaders
Engine of the Gods (260)
- General
- Command Trait: Prime Warbeast
- Artefact: Fusil of Conflaguration
Battleline
40 x Skinks (240)
- Meteoric Javelins Celestite Daggers & Star Bucklers
40 x Skinks (240)
- Meteoric Javelins Celestite Daggers & Star Bucklers
40 x Skinks (240)
- Meteoric Javelins Celestite Daggers & Star Bucklers
Behemoths
Dread Saurian (510)
Dread Saurian (510)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 202
I guess what makes sense is to run EoG and Dread Saurians first, and skinks second. A very direct, simple strategy.
Allegiance: Seraphon
- Constellation: Thunder Lizard
Mortal Realm: Ghyran
Leaders
Engine of the Gods (260)
- General
- Command Trait: Prime Warbeast
- Artefact: Fusil of Conflaguration
Battleline
40 x Skinks (240)
- Meteoric Javelins Celestite Daggers & Star Bucklers
40 x Skinks (240)
- Meteoric Javelins Celestite Daggers & Star Bucklers
40 x Skinks (240)
- Meteoric Javelins Celestite Daggers & Star Bucklers
Behemoths
Dread Saurian (510)
Dread Saurian (510)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 202
I guess what makes sense is to run EoG and Dread Saurians first, and skinks second. A very direct, simple strategy.