Saurus
Draconder
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It is that time where players look on into the future with hopes held tightly in their little hearts that their favourite model will be buffed and for their foes to be hit with the nerf-hammer. It looks to me that every year there will be a new General's Handbook with each one bringing gameplay balances that will promise to keep the meta fresh. I can whole heartedly would approve of this as we do not want our games becoming stale with one army list being dominant all the time especially all the different models available to us.
So with the second book well in the works I thought it would be fun for us to talk about what we would wish to change in terms of points and balance. I doubt that Games Workshop will be changing the rules dramatically, individual unit stats would most likely not change. I would also be curious what you guys would nerf as it is easier to know what you want to make stronger but more challenging to think what needs to be put down a peg.
I personally would nominate the mighty Carnosaur for a much needed buff, at the moment he is just too expensive and I never see him in any list. He is meant to be a centrepiece model just like the Slann, something that would stand proud in the centre. I would say making him 20-40 points cheaper will surely do a lot to help.
While I am tempted to nerf the Bastiladon as it is incredibly powerful due to its armour, I would actually suggest that the Skink Priest needs to be made a little more expensive as he is a force multiplier with his ability to gift re-rolls. Making him 20-40 points more expansive might be needed.
Lastly, I would imagine all us Seraphon generals would love to see some faction specific magical items but I imagine that that those won't be coming soon.
Edit: I neglected to throw you guys some interesting articles from the Warhammer Community site talking about the up and coming General's Handbook II. Below are the two links:
The General's Handbook II WIP Points Sneak Peek
General's Handbook II: Behind the Scenes
So with the second book well in the works I thought it would be fun for us to talk about what we would wish to change in terms of points and balance. I doubt that Games Workshop will be changing the rules dramatically, individual unit stats would most likely not change. I would also be curious what you guys would nerf as it is easier to know what you want to make stronger but more challenging to think what needs to be put down a peg.
I personally would nominate the mighty Carnosaur for a much needed buff, at the moment he is just too expensive and I never see him in any list. He is meant to be a centrepiece model just like the Slann, something that would stand proud in the centre. I would say making him 20-40 points cheaper will surely do a lot to help.
While I am tempted to nerf the Bastiladon as it is incredibly powerful due to its armour, I would actually suggest that the Skink Priest needs to be made a little more expensive as he is a force multiplier with his ability to gift re-rolls. Making him 20-40 points more expansive might be needed.
Lastly, I would imagine all us Seraphon generals would love to see some faction specific magical items but I imagine that that those won't be coming soon.
Edit: I neglected to throw you guys some interesting articles from the Warhammer Community site talking about the up and coming General's Handbook II. Below are the two links:
The General's Handbook II WIP Points Sneak Peek
General's Handbook II: Behind the Scenes
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