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Tutorial The art of Summoning

In addition, in your hero phase, before attempting to cast the first spell with each friendly Slann or Oracle, you can say that it will carry out a celestial conjuration. If you do, you receive D3 celestial conjuration points but the number of spells which that model can attempt to cast in that phase is reduced by 1.

As I understand it, it says "the first spell with each friendly Slann or Oracle". So for example, if I have :

- Kroak (general)
- Slann Starmaster
- Saurus Astrolith Bearer

Both Kroak and the Slann can convert their first spell into a conjuration. So in the end I can get 4D3 conjuration pts + 5 spells per turn. Am I right ?
If I'm correct it means there could be a funny list of spell & summon heavy.
 
Yes, but you will get diminishing returns with more units, which can generate CP. I don't think, it is worth taking dual slann for more summoning. Slann+Kroak is fine for ultimate magic lists, as well as astrolith.
 
Yeah, I'm thinking on a spell heavy list with the added benefit of having better summoning. I think this can be nice, and even if you spend 2 spells/turns into summoning you still have between 4 and 7 spells to cast.
 
Both Kroak and the Slann can convert their first spell into a conjuration. So in the end I can get 4D3 conjuration pts + 5 spells per turn. Am I right ?
If I'm correct it means there could be a funny list of spell & summon heavy.

Well, we can say goodbye to "heavy" summon. But you can still do something nice…
4d3 if you're lucky lets you collect 10 pts. It's a terradon unit.
If you are running a list with terradon chief you could throw into the fray some fresh MW
 
I have a feeling Kroak Nado could be great now. Essentially a 4+ 4+(FNP) 2+ (Saurus guard blocking) on damage. Also you can cast spells through other wizards so if you have to retreat you can use a starpriest or something to cast the spells
 
Yes, kroaknado is strong again. Up to +5 to casts (+4, if you don't have arcane terrain), decent defence, up to +12 to range +arcane vassal. May cast 6 up to 6 spells a turn. Almost nagash for 1/3rd of the price (excluding support, tbh. With support - about half the price.)
 
I think Summoning could be “saved” if it was kept as is in 2.0, except you received 3CP for forgoing a spell. It’s not much, but I think not casting comets call, or stellar tempest only to roll 1-2 on your D3 CP would be facepalm frustrating.

This way, a decent list with one slann/Kroak and AB would get 2D3+3, 2D3+6 if you include the Oracle (and would justify his cost much better as well, use him as vassal while still getting 6-12 CPs per turn. At least this lets you get 10 skinks each turn...
 
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