Skink
strim.uphill
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Well, I'll post my standard 2500 points tourney lists. Criticism and feedback always welcome.
- Slann + Focus of mistery + Focused Rumination + BSB = 350 points (General; Lore of Life)
- Slann + Focus of Mistery = 275 points (Lore of Death)
- Scar-veteran + Light Armor + Shield + "Crown of command" + "Dragon Helm" = 138 points
- Scar-veteran + "Armor of destiny" + Great Weapon = 141 points (Is the name in English really "Armor of Destiny" the one that gives you a WS4+?)
- 28 saurus warriors + Full command group = 338 points (both scar-vets goes in here)
- 11 skink skirmishers = 77 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 21 Temple Guard + Standard bearer + "Banner of the eternal flame" = 360 points (the General goes here)
- 5 chameleon skinks = 60 points
- 5 chameleon skinks = 60 points
- 5 chameleon skinks = 60 points
- Ancient stegadon = 275 points
- 1 salamander + 1 extra handler = 80 points
- 1 salamander = 75 points
TOTAL: 2499 points
The idea is to have two stubborn blocks, lots of poisonous shooting to take care of all those giants, super-spiders and sphinxes, chameleons to take care of war machines since the first turn and the stegadon and the salamanders to help were they are needed, either shotting or at combat.
The second slann goes naked and by his own, in order to attract fire onto himself and to minimize the effects of the sure misscasts he is going to suffer (no throne of vines or cupped hands for him, so...) and then to go a bit suicidal to use the death spells and give more power dice to the army and the other slann.
So, what you guys think of the list? It has given me some nice winnings so far (among my friends and in a pair of tourneis, but i can't help but think that it can be better.
- Slann + Focus of mistery + Focused Rumination + BSB = 350 points (General; Lore of Life)
- Slann + Focus of Mistery = 275 points (Lore of Death)
- Scar-veteran + Light Armor + Shield + "Crown of command" + "Dragon Helm" = 138 points
- Scar-veteran + "Armor of destiny" + Great Weapon = 141 points (Is the name in English really "Armor of Destiny" the one that gives you a WS4+?)
- 28 saurus warriors + Full command group = 338 points (both scar-vets goes in here)
- 11 skink skirmishers = 77 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 10 skink skirmishers = 70 points
- 21 Temple Guard + Standard bearer + "Banner of the eternal flame" = 360 points (the General goes here)
- 5 chameleon skinks = 60 points
- 5 chameleon skinks = 60 points
- 5 chameleon skinks = 60 points
- Ancient stegadon = 275 points
- 1 salamander + 1 extra handler = 80 points
- 1 salamander = 75 points
TOTAL: 2499 points
The idea is to have two stubborn blocks, lots of poisonous shooting to take care of all those giants, super-spiders and sphinxes, chameleons to take care of war machines since the first turn and the stegadon and the salamanders to help were they are needed, either shotting or at combat.
The second slann goes naked and by his own, in order to attract fire onto himself and to minimize the effects of the sure misscasts he is going to suffer (no throne of vines or cupped hands for him, so...) and then to go a bit suicidal to use the death spells and give more power dice to the army and the other slann.
So, what you guys think of the list? It has given me some nice winnings so far (among my friends and in a pair of tourneis, but i can't help but think that it can be better.