Chameleon Skink
LawGnome
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As everyone knows, scar vets are amazing.
Normally, when I run a bunch of scar vets, I end up putting them in a CO bus. 3 scar vets sit along with 7 CO riders, and you have a dangerous, hard to kill unit.
However, I've been watching a bunch of battle reports where people are using them as solo units.
Pros to being in the bus: more attacks, protection from cannon sniping, BS shooting, magic.
Cons to being in the bus: One target to avoid, so it can be chaffed out of existence, juicy target for game ending spells
Pros to being solo models: hard to pin down, target diversity, combo charges, less enticing for targeting with game ending spells
Cons to being solo models: no LoS, harder to defend against cannon sniping, etc.
Given the two options, how do you prefer to run your scar vets? Why?
For extra fun, an additional scenario: You have a list with 3 scar vets and a CO unit of 7 CO riders. How many scar vets do you put in this unit? Again, why?
Normally, when I run a bunch of scar vets, I end up putting them in a CO bus. 3 scar vets sit along with 7 CO riders, and you have a dangerous, hard to kill unit.
However, I've been watching a bunch of battle reports where people are using them as solo units.
Pros to being in the bus: more attacks, protection from cannon sniping, BS shooting, magic.
Cons to being in the bus: One target to avoid, so it can be chaffed out of existence, juicy target for game ending spells
Pros to being solo models: hard to pin down, target diversity, combo charges, less enticing for targeting with game ending spells
Cons to being solo models: no LoS, harder to defend against cannon sniping, etc.
Given the two options, how do you prefer to run your scar vets? Why?
For extra fun, an additional scenario: You have a list with 3 scar vets and a CO unit of 7 CO riders. How many scar vets do you put in this unit? Again, why?