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8th Ed. Slannless Tournament list 2400

Ripperdactyl

Haemoglobin

9th Age Army Support
Messages
458
Likes Received
141
Trophy Points
43
Lord

Saurus Oldblood
Cold One
Crown of Command
Talisman of Preservation
Great Weapon

Hero

Saurus Scar-Veteran
BSB
Armor of Destiny
Great Weapon

Skink Chief
Ripperdactyl
Egg of Quango
Dragonhelm
Shield
Spear

Skink Priest
Level 2 Wizard
Dispel Scroll

Core

30x Saurus Warrior
Full Command

10x Skink Skirmisher - Blowpipes

10x Skink Skirmisher - Blowpipes

10x Skink Cohort
Musician

10x Skink Cohort
Musician

Special


Bastiladon
Solar Engine

5x Chameleon Skinks

5x Chameleon Skinks

30x Temple Guard
Full Command - Warrior Bane - Razor Standard

Rare

Ancient Stegadon
Sharpened Horns

Salamander Hunting Pack
Extra Handler

2400/2400

I'm pretty annoyed by the randomness of magic heavy lists so I wanted to go for a solid (in my eyes) list that does not support on it.
I have a two solid blocks of infantry, plenty of redirectors.
The chameleons are the main warmachine hunters, the ancient stegadon is in there to deal with MC and to provide some nice flank charges.
I will put the BSB in the Saurus warrior block, the Oldblood will probably go in the TG. It all depends on the situation. If I put it in the TG I will have a nice Stubborn block, if he goes solo he can hold up monsters, chaff etc. The ripper chief is another versatile character. I can use that one to go magehunting (only my lvl2 priest for dispelling), It can help the chameleon skinks with warmachine hunting, or provide a nice rear/flank charge.

Tell me what you guys think!
 
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