Skink
draccan
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Hi
New to Lizardmen but played WH since 2nd ed.
Just returned to the hobby after a hiatus.. and acquired a large partly painted army..
anywho.. looking at the Slann and tactics for 8th. I can't help seeing the Slann as a huge point sink. When I look at Lore of Life that is being hyped I think the spells doesn't look THAT great. Healing wounded units for example 1d3+1 - what good does that do? And it can be dispelled. Casting values for some spells is quite high so it is limited what you can do in one round.
If you take some temple guard the Slann becomes even more expensive and can even run away.
How do we stand against 2-5 warmachines? Just a couple of mortar shots with a hit and we are gone?
Generally whenever I compose a list I feel something is lacking and I feel Cold One Riders are too expensive and Saurus's not that much of a punch.
What is our protection plan for Slann? Does he move forward and engage? What units flank the temple guard? Screen?
The unit above them all that looks great to me is the Skrox. And maybe chameleons.
Looking forward to get some sage advice from experienced scaly generals!
D.
P.S. Any succes with no Slann armies? Carnosaurs?
New to Lizardmen but played WH since 2nd ed.
Just returned to the hobby after a hiatus.. and acquired a large partly painted army..
anywho.. looking at the Slann and tactics for 8th. I can't help seeing the Slann as a huge point sink. When I look at Lore of Life that is being hyped I think the spells doesn't look THAT great. Healing wounded units for example 1d3+1 - what good does that do? And it can be dispelled. Casting values for some spells is quite high so it is limited what you can do in one round.
If you take some temple guard the Slann becomes even more expensive and can even run away.
How do we stand against 2-5 warmachines? Just a couple of mortar shots with a hit and we are gone?
Generally whenever I compose a list I feel something is lacking and I feel Cold One Riders are too expensive and Saurus's not that much of a punch.
What is our protection plan for Slann? Does he move forward and engage? What units flank the temple guard? Screen?
The unit above them all that looks great to me is the Skrox. And maybe chameleons.
Looking forward to get some sage advice from experienced scaly generals!
D.
P.S. Any succes with no Slann armies? Carnosaurs?