Cold One
Khelandros
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Came up with the following questions recently:
1) Does a Skink priest with priestly trappings have missile attacks?
2) Does a Skink chief with blowpipe have a melee weapon?
3) Can flying creatures perform a "run" move?
4) Do friendly models outside of your current unit block line of sight?
5) What is the significance of being able to climb over terrain but not move across it? Can my Stegadon move/retreat over a castle wall, or are we suppose to make arbitrary decisions based on terrain height/models?
EDIT
6) Do summoned ripperdactyls come with new bloat toads?
7) Does the Saurus Oldblood's buff affect himself?
1) Does a Skink priest with priestly trappings have missile attacks?
2) Does a Skink chief with blowpipe have a melee weapon?
3) Can flying creatures perform a "run" move?
4) Do friendly models outside of your current unit block line of sight?
5) What is the significance of being able to climb over terrain but not move across it? Can my Stegadon move/retreat over a castle wall, or are we suppose to make arbitrary decisions based on terrain height/models?
EDIT
6) Do summoned ripperdactyls come with new bloat toads?
7) Does the Saurus Oldblood's buff affect himself?
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