Troglodon
Joshua Horchler
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Hello all
I've been trying to craft some competitive lists and the Thunderquake Starhost has some great force multipliers. I understand that some people love Salamanders, but are Razordons secretly underrated?
Here's an example:
Unit of 3 Razordon's (180) in the Thunderquake Starhost
In my head you run this with two Bastiladons, a Engine of the God, a Slann and some large skink units to screen.
What are your opinions?
I've been trying to craft some competitive lists and the Thunderquake Starhost has some great force multipliers. I understand that some people love Salamanders, but are Razordons secretly underrated?
Here's an example:
Unit of 3 Razordon's (180) in the Thunderquake Starhost
- 3 wounds each, 4+ save (reroll), 10 Bravery, 8 inch move
- Average of 21 shoots, 3+ to hit (re-roll 1s when near Skink Handlers), 4+ to wound (reroll because of formation) = 10 to 14 wounds on average.
- gain -1 rend if within 6 inches of target
- on a 4+ you can "overwatch" any enemy unit that charged one of your units and ended 3 inches away.
- heals 1 or D3 wounds per round thanks to formation
In my head you run this with two Bastiladons, a Engine of the God, a Slann and some large skink units to screen.
What are your opinions?