On a hit an run, when the Terrandons fall back, do they get to choose their direction of movement, or must it be in the line of the charge? (Rules say to treat it as fleeing so seems to imply no choice in direction?)
Also, when they fall back, if they run into another unit, are they destroyed in the same way as other fleeing units?
The rules say the unit strength of a flyer is 1/model, but also says that a 40mm base is 3/model? Which is it for Terrandons? Makes a big difference for a unit of three on a flank charge.
Also, when they fall back, if they run into another unit, are they destroyed in the same way as other fleeing units?
The rules say the unit strength of a flyer is 1/model, but also says that a 40mm base is 3/model? Which is it for Terrandons? Makes a big difference for a unit of three on a flank charge.