Skink
warlorddrax
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LORD
Slann
--channeling disciplin
--channeling staff
--save dispell dice
--re-roll dispell attempt
BSB
(suport caster- either using lore of LIFE to regenerate my units and monsters wounds, or lore of Death to snipe characters and monsters and get extra dice to fuel my other wizards and bound spells)
HERO
Tetto'Ecco
(my main offensive spellcaster. he is there to drop commets)
lvl 1 skink priest
--dispell scroll
(probably going beasts. main purpose is to channel spells so the slann can hide)
CORE
50 Sarus Hoard with spears
--full command
10 skink skirmishers
--blowpipes
SPECIAL
8 Kroxigor
--champ
Bastiladon
--Laser cannon
Bastiladon
--Laser cannon
RARE
ancient stegadon
--Engine Of The Gods
2 Salamanders
--2 extra crew
2500 total
i should probably include a sarus scar veteran in my sarus block to add some hitting power. but honestly, they have 40 attacks. stuff is going to die.
the Kroxigor can deal with monsters and armor very effectively.
monsters do what monsters do. the Stegadon provides that 6+ ward save that the sarus spears lack.
in theory, this will perform quite well as long as i get average power dice rolls...
your thoughts???
Slann
--channeling disciplin
--channeling staff
--save dispell dice
--re-roll dispell attempt
BSB
(suport caster- either using lore of LIFE to regenerate my units and monsters wounds, or lore of Death to snipe characters and monsters and get extra dice to fuel my other wizards and bound spells)
HERO
Tetto'Ecco
(my main offensive spellcaster. he is there to drop commets)
lvl 1 skink priest
--dispell scroll
(probably going beasts. main purpose is to channel spells so the slann can hide)
CORE
50 Sarus Hoard with spears
--full command
10 skink skirmishers
--blowpipes
SPECIAL
8 Kroxigor
--champ
Bastiladon
--Laser cannon
Bastiladon
--Laser cannon
RARE
ancient stegadon
--Engine Of The Gods
2 Salamanders
--2 extra crew
2500 total
i should probably include a sarus scar veteran in my sarus block to add some hitting power. but honestly, they have 40 attacks. stuff is going to die.
the Kroxigor can deal with monsters and armor very effectively.
monsters do what monsters do. the Stegadon provides that 6+ ward save that the sarus spears lack.
in theory, this will perform quite well as long as i get average power dice rolls...
your thoughts???