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7th Ed. New Skink Army 1,000

Jungle Swarm

Skink Seer

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Hi, I just started playing Lizardmen and I needed some advice on an army list. I am building a Skink based Army and wanted to get some input on it. My first opponent is a wood elf(inexperienced) however my experience gained from playing 40k I understand tough fast moving units like dryads and knights will butcher skinks. I would like to build a list that can that handle everything. Tailoring is considered rude in my group. The list I submitted is a thousand points. The type of advice I would like to receive is suggestion on units to switch in and out of the list and on whether I am not completely utalizing my squads strengths the way I built them. Thanks for input.

List:
Heroes
Skink Priest
Level two wizard
Plaque of Tepok

Skink Priest
Level two wizard

Skink Priest
Level two wizard

Cores
Skink Skirmisher Squad
10 Skirmishers

Skink Skirmisher Squad
12 Skirmishers


Skink Skirmisher Squad
12 Skirmishers

Skink Cohort Squad
16 Cohorts
2 Kroxigors
Standard Bearer

Specials
Terradon Squad
3 Terradons

Rares
Salamander Hunting Pack
2 Salamanders
2 extra handlers
 
With your Salamanders, I am assuming you mean 1 extra handler for each Salamander? If so, your unit entry should read something like:

2x Salamanders
Extra Handler

or words to that effect. You are not allowed to take 5 skink handlers for each Salamander.


*edit* Removal of incorrect information.
 
your allowed 3 hero choices anywhere up to 2000 points when you can get 4 characters....I considered doing a 2000 point list of skinks myself, but Im still working on it...
 
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