Jungle Swarm
Blastbeat_Pie
New Member
- Messages
- 2
- Likes Received
- 0
- Trophy Points
- 0
Firstly a brief history: I've played fantasy extensively during 7th ed with Dwarfs and Vampire Counts.
I'm currently reading up 8th ed rules and plan on starting a new Lizardman army.
I thought 1500 would be the ideal place to start, as I've found lower points levels far too restricting whilst list building.
The focus on this list is the big gribblies, and as I love the latest Carnosaur model that is something which I'm quite keen to keep in. Everything else can be changed as you see fit. I'm thinking about just a general all comers list
Oldblood
Carnosaur
Great Weapon
Light Armour
= 375 (this is the Lord allowance reached so I can't add anything else. Originally I only planned to take a scar vet but that means no priests)
Skink Priest
Level 2
Dispel Scroll
(pretty obvious choice - trying to find 5 points to upgrade to the cube would be nice! Not sure which lore to take?)
Brave
Ripperdactyl
Egg of Quango
Spear, Light Armour
Charmed Sheild
(warmachine hunter and quango delivery sustem to protect the big beasties - not sure if trying to get a unit of Rippers in is a better idea?
Core = 385
23 Skink Cohorts
Full command
2 Korxigor
(Priest goes here - I would like to put him with the skirmishers but I believe they are better off being redirectors rather than a 'bunker'. Otherwise this unit is simply here to meet core requirements)
10 Skink Skirmishers
10 Skink Skirmishers
Bastiladon with Solar Engine
(a beastie! maybe a bit slow for the general theme of the list but with only 1 priest I figure I need the bound spell)
3 Terradons
(To accompany the mounted brave and provide extra warmachine hunting- I realise the brave can't join this unit
)
Ancient Steg
sharpened horns
(a third big beatie!!!)
I don't have the book to hand but that comes to just shy of 1500.
Thanks for reading and please let me know what you think? I'm not too sure of my warmachine hunters or core choices. I 'd quite like some Saurus to accompany the Bastiladon but I don't think you can get a decent unit for the same price as the Skink Cohort + Kroxigor?
I'm currently reading up 8th ed rules and plan on starting a new Lizardman army.
I thought 1500 would be the ideal place to start, as I've found lower points levels far too restricting whilst list building.
The focus on this list is the big gribblies, and as I love the latest Carnosaur model that is something which I'm quite keen to keep in. Everything else can be changed as you see fit. I'm thinking about just a general all comers list
Oldblood
Carnosaur
Great Weapon
Light Armour
= 375 (this is the Lord allowance reached so I can't add anything else. Originally I only planned to take a scar vet but that means no priests)
Skink Priest
Level 2
Dispel Scroll
(pretty obvious choice - trying to find 5 points to upgrade to the cube would be nice! Not sure which lore to take?)
Brave
Ripperdactyl
Egg of Quango
Spear, Light Armour
Charmed Sheild
(warmachine hunter and quango delivery sustem to protect the big beasties - not sure if trying to get a unit of Rippers in is a better idea?
Core = 385
23 Skink Cohorts
Full command
2 Korxigor
(Priest goes here - I would like to put him with the skirmishers but I believe they are better off being redirectors rather than a 'bunker'. Otherwise this unit is simply here to meet core requirements)
10 Skink Skirmishers
10 Skink Skirmishers
Bastiladon with Solar Engine
(a beastie! maybe a bit slow for the general theme of the list but with only 1 priest I figure I need the bound spell)
3 Terradons
(To accompany the mounted brave and provide extra warmachine hunting- I realise the brave can't join this unit
Ancient Steg
sharpened horns
(a third big beatie!!!)
I don't have the book to hand but that comes to just shy of 1500.
Thanks for reading and please let me know what you think? I'm not too sure of my warmachine hunters or core choices. I 'd quite like some Saurus to accompany the Bastiladon but I don't think you can get a decent unit for the same price as the Skink Cohort + Kroxigor?