Hi, im new here andi n age of sigmar(something about half a year), from the start im trying to make a pure serpahon list. I tired alot of different set ups, with shadow strike,eternal i even tride havey summoning list. But i cant rly do ass good as i want. So here i come for the help from more experienced players.
First of all at my local game store we are playing on 1,5k pointw with 3 battlelines. As I said, I tried alot of diffrent army list and at this point and I ended up with somethin like this:
Leaders
Skink Priest (100)
- Priestly Trappings
Skink Priest (100)
- Priestly Trappings
Saurus Sunblood (120)
Saurus Eternity Warden (140)
Units
Saurus Guard x 10 (200)
Saurus Guard x 10 (200)
Saurus Guard x 5 (100)
Chameleon Skinks x 5 (120)
Behemoths
Bastiladon (300)
Battalions
Eternal Starhost (80)
Total: 1460/2000
With this i can up timy i buff from priest's on 80% so its changeing into shredding melee line. I use skinks to kill crews, and isolated heros. I know that it has alot of laws its alwyas about two things: first - Bastiladon have to hold the one flank with one unit of guards while other to wipe the other flank and then come to help. Heavy range list will tear me apart. But my biggest concerns are two armys in my city. First- hevy magic sylvaneth's that branchwych wit almost 30' range on here spell with d3+1 for cast with drycha used as suicide bomber are just
annihilating me with that amout of mortal wounds. I dont want even remember how many times i lost to a single mistic shield (witch i dispeled) but it triggered woods and wiped half of my army. Its alway s about can i kill that branchwych with basti and skins on turn one (he is always go first couse he's army is one battalion). Secondone is army of 10 retributors with 2xLord-Castellant and Knight-Vexillor. Turn one - alphastirke with buffed retibutors with save 2+,heal 5+ its just as good as a nuke.
Please, what can I bring to go toe to toe with armies like these two?
First of all at my local game store we are playing on 1,5k pointw with 3 battlelines. As I said, I tried alot of diffrent army list and at this point and I ended up with somethin like this:
Leaders
Skink Priest (100)
- Priestly Trappings
Skink Priest (100)
- Priestly Trappings
Saurus Sunblood (120)
Saurus Eternity Warden (140)
Units
Saurus Guard x 10 (200)
Saurus Guard x 10 (200)
Saurus Guard x 5 (100)
Chameleon Skinks x 5 (120)
Behemoths
Bastiladon (300)
Battalions
Eternal Starhost (80)
Total: 1460/2000
With this i can up timy i buff from priest's on 80% so its changeing into shredding melee line. I use skinks to kill crews, and isolated heros. I know that it has alot of laws its alwyas about two things: first - Bastiladon have to hold the one flank with one unit of guards while other to wipe the other flank and then come to help. Heavy range list will tear me apart. But my biggest concerns are two armys in my city. First- hevy magic sylvaneth's that branchwych wit almost 30' range on here spell with d3+1 for cast with drycha used as suicide bomber are just
annihilating me with that amout of mortal wounds. I dont want even remember how many times i lost to a single mistic shield (witch i dispeled) but it triggered woods and wiped half of my army. Its alway s about can i kill that branchwych with basti and skins on turn one (he is always go first couse he's army is one battalion). Secondone is army of 10 retributors with 2xLord-Castellant and Knight-Vexillor. Turn one - alphastirke with buffed retibutors with save 2+,heal 5+ its just as good as a nuke.
Please, what can I bring to go toe to toe with armies like these two?