Troglodon
Xlanax_lot
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I was playing a game and this came out...
There is no longuer the rule for "1s are always a failled armor save" or the rule that says that the max armor save you can have is 1...
So, does that mean that you can have an a temple guard unit with a 1+ save (a hero close to them, within terrain, with mistic shield spell) that would autosave all its wounds unless the attacking unit makes mortal wounds or have a rend of 2 or better?
If anyone knows the answer to this it would be great.
On another note. Can you stack mistic shields?
Thanks guys
There is no longuer the rule for "1s are always a failled armor save" or the rule that says that the max armor save you can have is 1...
So, does that mean that you can have an a temple guard unit with a 1+ save (a hero close to them, within terrain, with mistic shield spell) that would autosave all its wounds unless the attacking unit makes mortal wounds or have a rend of 2 or better?
If anyone knows the answer to this it would be great.
On another note. Can you stack mistic shields?
Thanks guys