Hey guys,
Following my recent post about my initial 1,000pt Lizard debut army I thought I would drop a line to show you the list I eventually took and a little brief on how I got on.
My opponent was Dark Elves,
Here's the list I took;
Heroes:
Skink Chief; Light Armour, Enchanted Shield, Sword of Might, Blowpipe, Venom of the Firefly Frog
Skink Priest; Level 2, Plaque of Tepok, Blood Statuette of Spite
Core:
20 Saurus Warriors; Full Command
10 Skink Skirmishers; Javelins, Shields and Skink Brave
10 Skink Skirmishers; Javelins, Shields and Skink Brave
25 Skinks; Full Command, 2 x Kroxigor
Rare:
Salamander; Extra Skink Crew
Turn 1
The Dark Elves took the first turn and with his 2 units of crossbowmen remaining still only his Cold Ones did any moving. His block of Spearmen stayed put in the centre. The magic phase was a none entity with only a roll of 3. My Skink Chief decided to spice things up by headbutting a very fast moving Bolt which plucked him from his feet and leaving me a tad deflated!
I started my turn by marching my Salamander up to face the flank of the Cold One Knights. My left unit of Skirmishers marched round a wood to help protect from the large number of crossbow shots I was sure to face next turn. I cast Iceshard Blizzard on the central unit of Crossbowmen to lessen the fire they could dish out. A big thanks to Arli here who suggested I include a Salamander in my army as it proceeded to kill 3 of the 5 Cold One Knights and wounded his Hero! I remember smiling a lot at this point.
Turn 2
The Dark Elves started by charging my right unit of Skirmishers with the Hero and last remaining Cold One Knight. My Shoot reaction failed to do anything. Boo. He successfully cast Melkoths Miasma on my Saurus, slowing them down but thankfully I dispelled his Pit of Shades that was aimed at the same unit. His crossbowmen fired through the woods at my Skirmishers and killed 2. The central crossbowmen opened up at my Skrox unit and felled 5 Skinks and wounded a Krox while the Repeater Bolt Thrower killed 2 Saurus. The combat phase was as short as it was easy for the Elves, butchering 7 and running down the rest. They reformed to face the flank of my Skrox unit, a little sloppy on my part for poor positioning.
I started by reforming with my Skrox unit to face the Cold Ones, while my Saurus limped forward. My last unit of Skirmishers moved from around the woods and took aim at the crossbowmen. The Salamander moved further up the right and tried to get to the flank of the central crossbowmen. My Iceshard Blizzard was dispelled but I managed to cast Harmonic Convergence on the Skrox unit. I lost 2 Skink handlers to a moody Salamander whilst the Skirmishers felled 3 crossbowmen.
Turn 3
The Cold Ones charged the Skrox unit in the centre whilst his crossbowmen reformed in an attempt to shoot at my Skirmishers. His spearmen finally moved, shuffling to face off against the Saurus. Snake eyes turned up for magic roll so nothing happened. His central crossbowmen finished off where the Salamander started and killed the rest of the unit. A bit upsetting but I can't complain about the Salamander's performance. His other unit of crossbowmen failed their Ld test to shoot my Skirmishers. The Bolt Thrower missed the Saurus in the centre. The Hero had no choice but to face my champion in challenge and won with an overkill of 3. The Cold One Knight killed a Skink before the Kroxigors killed off both models, the unit reformed to its original facing to head towards the crossbowmen.
I started by declaring a charge against the crossbowmen with the Skrox unit but failed to make it in, his stand and shoot killing 3 Skinks and felling the wounded Kroxigor. The magic phase was low again with only an Iceshard Blizzard being cast on his central Crossbowmen, that was until my friend asked an innocent question about my Priest's Magic Items. I'd forgotten about the Statuette and unleashed it as his Sorceress, a roll of a 5 followed by a 6 ended her participation. He didn't find that sequence of events as funny as I did. My skirmishers killed 2 more crossbowmen but not enough to cause a Panic Test.
Turn 4
His Spearmen successfully charged my Saurus in the middle whilst his central crossbowmen took aim at the Skrox unit bearing down on them. His right Crossbowmen reformed again in an attempt to finally finish off the skirmishing skinks. With the Sorceress' head splattered all over her companions armour there was no magic this round. His crossbowmen, hindered by the Blizzard only killed 2 Skinks with their shooting. While the other unit killed a further 4 Skirmishers and the rest panicked and fled. The Bolt Thrower hit the last Kroxigor square in the chest but luckily only rolled 1 wound. His Spearmen did well and killed 3 Saurus whilst his unit champion also killed my champion in a duel. Again, boo. The Saurus killed 5 in return and I lost the combat by 1 but passed my break test.
I charged with my Skrox unit into the central crossbowmen who killed 6 Skinks with bolts, causing me to take a panic test which thankfully I passed. The skirmishers failed to rally and legged it even further from the action. I cast an Iceshard Blizzard on the crossbowmen again and then Miscast on my Harmonic Convergence on the Saurus with a double 6. Thankfully my Priest simply went a little bit daft and forgot both Convergence and the Wind Blast I had yet to use. Combat saw 5 Skinks dead to the crossbowmen before I killed 4 in return and won the combat thanks to my standard, rank and charge bonus. His unit failed the break test and fled only to be caught by their victors. The unit followed through (ooh-err!) and charged into the Bolt Thrower lurking behind. In the main combat in the centre the Elves killed 2 Saurus before losing 5 of their number and breaking, out running the slower Saurus.
Turn 5
As soon as his Spearmen failed to rally my opponent conceded as they would not be able to do anything in the following turn if they were to rally.
So a pleasing debut win!
We didn't count VP's but the lizards were firmly in control by the end so I was very pleased. I was helped alot by my opponent taking a small expensive unit in a small points game, especially when the Salamander torched 3 of them! he then didnt have any attacking units at all which allowed me to control the battlefield to a certain extent.
I was also fortunate that he rolled very poorly for his magic dice whilst I rolled well for mine. After the Skink Chief got the sharp end of the stick in the very first shot of the game I thought it might be a bad day at the office but the guys hung in there.
For my next game I might swap one unit of the skirmishers for 6 Chameleons to see how they do. I've read lots of impressive and positive comments about them on the forums here so will try them out.
A thank you to the guys who offered advice etc before this game, if anyone else has any more ideas or suggestions, particularly on where I should spend my next 500pt bracket (to make my games 1,500pts) then please shout up.
Cheers