Hey everyone, I have been playing Lizardmen for a few months now, and I want to try and go to a small competition at the local store. I've got no clue which armies I will see the most of, so this is my attempt at a no slann list which I'm hoping can stand up against most things. I've had some fun games with my friends with a similar list and won most of my games (Friends playing: Dark elves, Wood elves, Beastmen, Daemons).
Lord:
Saurus Oldblood on Carnosaur w. upg. Loping Stride and Bloodroar
Light armor
Great Weapon
Sacred Stegadon Helm
Talisman of Preservation
The other Tricksters Shard
Heroes:
1. Skink Priest Lvl2 beasts
Dispel Scroll
2. Skrink Priest Lvl2 Heavens
Cube of Darkness
1. Saurus Scar-Vet on Cold one
Light armor
Shield
Piranha Blade
2. Saurus Scar-Vet on Cold one
BSB
Light Armor
Shield
Shield of Ptolos
Dawnstone
Core
30 Saurus w. Full command
12 Skink skirmishers
12 Skink Skirmishers
13 Skink Skirmishers
Rare
2 Salamander w/extra handlers on both
2 Razordons w/extra handlers on both
Special
Bastilodon with Solar Engine
6 Cold one cavalry w. full command
My battle plan with this list was to use my Saurus Cavalry with both Scar-vets to hunt for multiple wound targets and high armor targets or the optional chance of flanking units stopped my Saurus.
Oldblood + Carnosaur battle plan, seek and destroy. Planning to take on the biggest badass out there, or seek out challenges.
Salamanders and Razordons will be for softening large groups of unis.
Skink skirmishers for warmachine, or hunt High toughness and Low armor save targets.
Bastilon is for the same purpose as the above, but also for flank protection on my saurus warriors.
Skinks priest with cube + dispel scroll, since i only run low lvl wizards I wanted the double "scroll" to into the later turns without suffering from any of my opponents major spells (IE. Purple sun etc.).
Let me know your thoughts and ideas and I am hoping to see you help me deeper into the world of Lizardmen (Only having played 8. games so far)
Lord:
Saurus Oldblood on Carnosaur w. upg. Loping Stride and Bloodroar
Light armor
Great Weapon
Sacred Stegadon Helm
Talisman of Preservation
The other Tricksters Shard
Heroes:
1. Skink Priest Lvl2 beasts
Dispel Scroll
2. Skrink Priest Lvl2 Heavens
Cube of Darkness
1. Saurus Scar-Vet on Cold one
Light armor
Shield
Piranha Blade
2. Saurus Scar-Vet on Cold one
BSB
Light Armor
Shield
Shield of Ptolos
Dawnstone
Core
30 Saurus w. Full command
12 Skink skirmishers
12 Skink Skirmishers
13 Skink Skirmishers
Rare
2 Salamander w/extra handlers on both
2 Razordons w/extra handlers on both
Special
Bastilodon with Solar Engine
6 Cold one cavalry w. full command
My battle plan with this list was to use my Saurus Cavalry with both Scar-vets to hunt for multiple wound targets and high armor targets or the optional chance of flanking units stopped my Saurus.
Oldblood + Carnosaur battle plan, seek and destroy. Planning to take on the biggest badass out there, or seek out challenges.
Salamanders and Razordons will be for softening large groups of unis.
Skink skirmishers for warmachine, or hunt High toughness and Low armor save targets.
Bastilon is for the same purpose as the above, but also for flank protection on my saurus warriors.
Skinks priest with cube + dispel scroll, since i only run low lvl wizards I wanted the double "scroll" to into the later turns without suffering from any of my opponents major spells (IE. Purple sun etc.).
Let me know your thoughts and ideas and I am hoping to see you help me deeper into the world of Lizardmen (Only having played 8. games so far)