Temple Guard
DonkeyHotep
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Lately I have been playing a great deal of Mordheim, and already "won" a 1v1 campaign against a beastman player. (which makes up for my savage defeat in a 1v1 warbands campaign)
The rules for mordheim lizardmen are available on Mordheimer, and the Mordheim rules are free on GWs website.
Nobody in my current play group bothers using hiding rules, stealth, or most forms of tactics, since the group consists of 2 beastmen players, a possessed player, a carnival of chaos player, and an orc army that has some really, really scary crossbowmen. We also tend to play our games in one retardedly huge free for all, and if you route then the game continues until one person hasn't or the objective is filled. Thus far I have won both games quite handily....
Uses for lizardmen can certainly be told here, but most unusually the play group has largely saddled me with the responsibility (and privilege) of building all the terrain. A crate of popsicle sticks and some glue later I have some pretty decent buildings, with inner stair cases, rope bridges, and multiple stories, but here's the question. In order to give the lizardmen the best advantage (since with all this chaos I am to some degree the home team) how should I construct the terrain?
The rules for mordheim lizardmen are available on Mordheimer, and the Mordheim rules are free on GWs website.
Nobody in my current play group bothers using hiding rules, stealth, or most forms of tactics, since the group consists of 2 beastmen players, a possessed player, a carnival of chaos player, and an orc army that has some really, really scary crossbowmen. We also tend to play our games in one retardedly huge free for all, and if you route then the game continues until one person hasn't or the objective is filled. Thus far I have won both games quite handily....
Uses for lizardmen can certainly be told here, but most unusually the play group has largely saddled me with the responsibility (and privilege) of building all the terrain. A crate of popsicle sticks and some glue later I have some pretty decent buildings, with inner stair cases, rope bridges, and multiple stories, but here's the question. In order to give the lizardmen the best advantage (since with all this chaos I am to some degree the home team) how should I construct the terrain?