I'm looking at 2000/2250 point range.
Now I'm gonna add in beasts too, but I already know how to build around that.
I have 2 blocks of 30 saurus(the core of my army, big blocks of brutal reptiles

)
In each block 2 scar-vets wiht 2 HW. If cast the power-up version of savage beast of horros all those scar-vets have 8 attacks ws5 s8.
2 of those scar-vets punch 16 of those attacks, who will against enemies wiht WS 4 or below, T6 or below and an AS of 2+ or worse, wich don't have a ward/parry, cause 8.88 unsaved wounds(if my memory is right), that's a lot for around 175 points(the cost of the scar-vets), seems good.
The rest of the lore is nice too:
Wyssans: T5 S5 saurus what's not to love, this also upgrades the characters in the unit.
Amber Spear: Good for killing MI and Monsters.
Pann's impenetrable Pelt: Good for protecting characters.
Transformation: Great a dragon, we can't use it, not so great.
P.S. Power-up version of savage beast also protects against Dwellers Below.