My thought is the Warhammer Fantasy world played out as a game with every model included. It uses a ratio of 1/100 for size ... 100 km on world map is 1km on imaginary tabletop (tis naught but a fun thought) ... i am also trying to work out the wh40k galaxy but that is a seperate thing ... my thought is the warhammer world and its entire populations are played out in a standard game setting ... it would take, i guesstimate, millions of turns and involve more models and time in life than is currently achievable. I think the summoning rules important and i wish to know them. How many Chaos Daemons would be summonable? And Undead Ghosts? Endless?
Ratios are what i really need. I figure so far 1/100 Elfs would have magical abilities, 1/500 Chaos followers, 1/1000 Humans, the Dwarf Clan or Morgrim are one family, apbeit i assume one of the stronger ones and i put tbeir total number at about 5,000 - that is 1/1000 of all the dwarfs, Greenskins i put at 1/1000 also... i play dwarf so i have not great knowledge of warhammer magic ...
Ulthuan and its island manner makes imaginary gameplay of the world awkward ... it needs boats. I figure 5% of Dark and High Elves would be sailors, 1% of Empire and Greenskins and Chaos, naught but a few Dwarf ships near Barak Varr -i have them listed as perhaps 3 iron clad warships ... note -i am using ships with crews of at least 50 to move and up to 200 models transportable ... the ships move 6" per turn each turn ... in keeping with sea variations...
1/100 for Hero
1/1000 For Lord, Empire Count
275 crew per boat (boats range from crews of sizes 50, 100, 150, 200, 250, 300, 350, 400, 450, 500 (note Dreadfleet "superships", in this warhammer based game i see a boat with 180 cannons ... i assume the war machines fitted to boat need only 2 crew ... not 3...) the average crew for human sized models is 275 on average.
(Note militancy,)
Empire - 50,000,000, 30% militant = 15 million troops, 1% sailors = 150,000 sailors, 275 to crew each boat, 1/1000 Greatswords = 15,000 Greatswords, 1/1000 Counts/Other = 50,000 Counts, 1/100 Heroes/Other = 500,000 Heroes, 1/1000 Wizards, Witches, Magicians/Other = 50,000 Spellcasters
Cathay - 50,000,000, 30% militant = 15 million troops, 1% sailors = 500,000 sailors, 275 to crew each boat =
Ind - 50,000,000, 30% militant = 15 million troops, 1% sailors = 500,000 sailors, 275 to crew each boat,
Nippon - 10,000,000, 30% militant = 3 million troops, 5% sailors = 150,000 sailors, 275 to crew each ship,
Brettonia - 2 million total population, 30% militant = 600,000 troops, 1% sailors = 6,000 sailors, 275 to crew each boat,
Kislev - 1 million, 30% militant = 300,000 troops, 1% sailors = 3,000 sailors, 275 to crew each ship, 1/100 Hero/Other = 3,000 Heroes, 1/1000 Lords/Other = 300 Lords, 1/1000 Spellcaster, Mage, Wizards etc/Other = 300 Kislev Spellcasters, 1/1000 Winged Lancer/Other = 300 Winged Lancers.
Tilea 500,000, 30% militant = 150,000 troops, 1% sailors = 1,500 sailors, 275 to crew each ship,
Estalia 500,000, 30% militant = 150,000 troops, 1% sailors =1,500 sailors, 275 to crew each ship,
Norsca 1 million, 30% militant = 300,000 troops, 1% sailors = 3,000 sailors, 275 to crew each ship,
Dwarfs 5 million total population, 50% militant including Miners = 2.5 million Dwarf Troops. 1/1000 Lord/Other = 2,500 Dwarf Lords, 1/100 Heroes/Other = 25,000 Heroes, 50,000 War Machines divided fairly equally as 10,000 each of Cannons, Bolt Throwers, Stone Throwers, Organ Guns and Gyrocopters with perhaps less than 1,000 Flame Cannons as they are new. The Stone Throwers and Cannons are split between normal, big and normal, great and seige by even splits eg... 10,000 Cannons = 3,333 or so each of normal, great and seige cannons with perhaps half bearing runes, of these i am trying to figure out the rune combinations. The stats and maths is boggling and shall take me much time...
Wood Elves - 1 million, 50% militant = 500,000 troops, 1/100 Spellweavers = 5,000 Spellweavers, 1/100 Nobles = 5000 Nobles, 1/1000 Lords = 500 Wood Elf Lords, 500,000 troops with perhaps 50% Archers = 250,000 wood elf archers, 15,000 Warhawk Riders (note 150,000km square is Loren Forest land area or so, 1,500 Treeman, 15,000 Dryads (1/100 Forest Spirit = 150 Forest Spirits). 15,000 Great Eagles
High Elves - 1.5 million, half militant = 750,000 High Elf Troops, 5% sailors = 37,500 sailors (275 to crew each boat...) = 750 High Elf Ships - The High Elf Navy ... 1/100 Spellweaver, Mage etc/Other = 7,500 Mages, 1/100 Nobles, Heroes etc/Other = 7,500 Heroes, 1/1000 Lord/Other = 750 High Elf Lords, 15,000 Great Eagles, 1,500 Treeman, 15,000 Dryads (inc 150 Forest Spirits) Note Avelorn houses much the same again as Loren as a forest... 1/3 of High Elf troops may be the newcome Archers - some 250,000, 1/1000 Swordmaster/Other = 750 High Elf Swordmasters, 1% charioteer =7,500 (2 per chariot = 3,750 chariots split between Tiranoc and White Lion 2/1 ... 2,500 Tiranoc and 1,250 White Lion Chariots)
Dark Elves - 1.25 million, 80% militant = 1,000,000 troops. 5% sailors = 50,000 sailors, 275 to crew each ship = The Black Fleet, 1/1000 Lords/Others = 1,000 Dark Elf Lords, 1/100 Spellcasters/Others = 10,000 Spellcasters, 1/100 Heroes/Others = 10,000 Heroes, 20% Corsairs = 200,000, 20% Witch Elves = 200,000, 40% Warriors = 400,000, 1% Executioners = 10,000,
Undead - 365,000,000, all militant, 10,000 Vampires, 30,000 Necromancers, 300,000,000 Skeletons Warriors and 60,000,000 Zombies, 6,000,000 Giant Bats, 24,000,000 Bat Swarms,
Orcs 100,000,000, all militant, 1% sailors = 1,000,000 sailors, enough to crew 20,000 ships, 1/20 Black Orc/Other = 5,000,000 Black Orcs, 1/1000 Boar Riders/Other = 100,000 Orc Boar Riders
Goblins 300,000,000, all militant, 1% sailors = 3,000,000, enough to crew 60,000 ships, 1/1000 Lord = 300,000 Lords, 1/100 Boss = 3,000,000 Bosses, 1/1000 Shaman = 300,000 Shaman, 1/100 Mounted = 3,000,000 mounted = split wolf rider, charioteer, spider rider (1million each?))
Hobgoblins 300,000,000, all militant, 1/4 mounted = 75,000,000 wolf riders
Gnoblars, 300,000,000, all militant,
Ogres - 2 million, all militant,
Skaven - 125 million, all militant, 1% sailors = 1.25 million sailors, enough to crew 25,000 ships, 1/1000 Assassin = 25,000 Assassins, 13 million Clanrat, 100,000 slaves
Lizardmen - 40 million, all militant, 1% sailors = 400,000 sailors, 275 to crew a boat, 1/1000 Stegadon = 40,000 Stegadons, 30-35 million Skinks, 2-3 million Saurus, approximately 1 million or zo Temple Guard. 1/10,000 Slann Mage Priest/Other equals 4,000 Slann Mage Priests, 1/100 Terradons/Other = 400,000 Terradons and Riders, 1/100 Salamanders/Other = 400,000 Salamanders
Beastman - 15 million, all militant, 1/1000 Beastlord/Others = 15,000, 1/500 Shaman/Other= 30,000 Shaman, 1/100 Hero/Other = 150,000, 1% charioteer = 150,000 charioters (2 per chariot) = 75,000 Beastman Chariots,
Chaos Marauders - 2,222,222, that is 2,000,000 normal and 222,222 Mounted
Chaos Warriors - 1,111,111, that is 1,000,000 normal (1/10 Knights = 100,000) and 111,111 Chosen (1/10 Chosen Knights = 11,111 (or so)).
Daemons ... i need to know the summoning rules as these effect the game massively. If the game is to be played out properly as an imaginary thought then the summoning of more chaos troops and also undead is a major factor.
Harpies = 500,000
Chaos Spawn = 250,000
Giants = 250,000
I figure less than 10,000 dragons world wide with less than 1,000 emperor dragons, i am also trying to calculate the number of castles...
The thought requires imaginative work, extra for underground areas and areas within buildings, but i find it fun...
THIS POST IS A WORK IN PROGRESS FOR NOW, NOTE EDITS