I was reading the topic about weaknesses of lizardmen army, and a comment hit my eyes. Our weakness is the lack of warmachines. Myself I like lizardmen how they are without warmachines, but it's always nice to think about things 
I read a while ago the lustria book, which had a unit called arcanadon, who carried the engine of the gods, that worked like a stone thrower. Something similar would fit lizardmen in my opinon, better than a regular stone thrower or a cannon. But interesting question in my mind is different.
The empire got a new "warmachine" like contraptions: luminark of hysh and celestial hurricanun. The first has a bound spell that works like a bolt thrower, and the second has bound spell that works like a stone thrower, with extra things on it.
So, the question I'd like to ask is this: Would you prefer have a "normal" warmachine, that has to hit or a magical warmachine, that has a bound spell that needs to be cast, but hits the spot where aimed?
Myself I'd like to have something in shooting and save the power dice on the slann. But on the second thought, not taking a slann and making a monster list, a skink priest or two won't necessarily use all the power dice, so the magic dice could be used to on the magical warmachine. And the magical warmachine would fit better for lizardmen. What's your thoughts?
I read a while ago the lustria book, which had a unit called arcanadon, who carried the engine of the gods, that worked like a stone thrower. Something similar would fit lizardmen in my opinon, better than a regular stone thrower or a cannon. But interesting question in my mind is different.
The empire got a new "warmachine" like contraptions: luminark of hysh and celestial hurricanun. The first has a bound spell that works like a bolt thrower, and the second has bound spell that works like a stone thrower, with extra things on it.
So, the question I'd like to ask is this: Would you prefer have a "normal" warmachine, that has to hit or a magical warmachine, that has a bound spell that needs to be cast, but hits the spot where aimed?
Myself I'd like to have something in shooting and save the power dice on the slann. But on the second thought, not taking a slann and making a monster list, a skink priest or two won't necessarily use all the power dice, so the magic dice could be used to on the magical warmachine. And the magical warmachine would fit better for lizardmen. What's your thoughts?