• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

AoS Kroxigor and starpriest venom

Jungle Swarm

Yohjones

New Member
Messages
4
Likes Received
1
Trophy Points
3
Not sure if covered elsewhere and only a recent convert from fantasy to AOS.
The starpriest venom command ability when combined with the kroxigor jaws like a steel trap would that double the mortal wounds inflicted?
Has this ever worked for anybody?
 
I think the Starpriest's ability can let you double the mortal wounds inflicted this way by Kroxigors.
If you read the AoS rules, under the description of Mortal Wounds (4th page) it says
Some attacks inflict mortal wounds.
Do not make hit, wound or save rolls for a mortal wound – just allocate the wounds to models from the target unit as described above.


So let's see what this "as descibed above means".

From Making Attacks - 4. Determine Damage:
Once all of the attacks made by a unit have been carried out, each successful attack inflicts a number of wounds equal to the Damage characteristic of the weapon. Most weapons have a Damage characteristic of 1, but some can inflict 2 or more [...]!

It means a Mortal Wound IS NOT a single uncancellable damage, but an uncancellable wound which deals as many damages as indicated by its weapon's stats.

So, in our case this Kroxigors' ability would deal a total damage equal to
[(Your die roll) - (Your opponent's die roll)] x (Vice-like Jaws' damage characteristic).

If no Starpriest has used his "Serpent Staff" ability that last parenthesis is equal to 1.
On the contrary, if this ability is active, you have to double the damage characteristic, so put 2 instead of 1.

Example 1: "Serpent staff" ability NOT activated, "Jaws like a Steel Trap" activated by a 6+ to Wound roll.
Then you roll a 5 and your opponent a 3.
The total amount of uncancellable Damage inflicted to the enemy model is [(5) - (3)] x (1) = 2.

Example 2: "Serpent staff" ability activated, "Jaws like a Steel Trap" activated by a 6+ to Wound roll.
Then you roll a 5 and your opponent a 3.
The total amount of Damage inflicted to the enemy model is [(5) - (3)] x (1 x 2) = 4.

That's my opinion.
 
Thanks, that's how I was thinking it worked. Just wanted to see if others read it the same.
Makes Krox even more dangerous then
 
It's hard to roll a 6 with just the 3 I found (i've been trying this tac for a little bit) If you bring a starseer then it can work however.
 
Yes, I simply copied and pasted what I wrote long ago for briefness (sorry for my English)...
You are right, Kroxis are amazing, and imagine adding also a Starseer!
 
There is an interesting theory on facebook that says they may be moving to a M:tG style point system. With that the PLAYER would have a "points value" that they acquire from games and similarly skilled players will be matched for games.
 
There is an interesting theory on facebook that says they may be moving to a M:tG style point system. With that the PLAYER would have a "points value" that they acquire from games and similarly skilled players will be matched for games.
Hey @Phoedinn , I think you wanted to post your answer in another thread (the "AoS BIG NEWS" one!)... But nice to hear it: I'm certainly curious now.
 
Back
Top