Jungle Swarm
Hazardous2Health
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Hi guys,
I've recently starting playing Lizardmen as some friends and I are building armies together 600 points at a time. I am trying to come up with a list that I will build towards at 2400. I am told that a lot of the people I will be playing with are pretty competitive. The list I have come up with is as follows.
Slaan - focused rumination, focus of mystery, becalming cogitation, bsb (Life)
Scar veteran - great weapon, armor of destiny
19 temple guard - full command, banner of eternal flame
Stegadon
5 chameleon skinks
5 chameleon skinks
24 saurus - full command
24 saurus - full command
10 skinks
10 skinks
Ancient stegadon
1 Salamander
1 Salamander
The slaan and scar vet both go in the TG, I am currently wondering if it would better to throw him into one of the saurus blocks instead to add a bit of punch to one.
I am wondering how competitive this list would be and how it would hold up in a competitive environment. Are there any units that you don't think are optimal? Is the scar vet build a good one or would a better armor save that is rerollable be better? Please give me your feedback and thoughts on this list.
H2H
I've recently starting playing Lizardmen as some friends and I are building armies together 600 points at a time. I am trying to come up with a list that I will build towards at 2400. I am told that a lot of the people I will be playing with are pretty competitive. The list I have come up with is as follows.
Slaan - focused rumination, focus of mystery, becalming cogitation, bsb (Life)
Scar veteran - great weapon, armor of destiny
19 temple guard - full command, banner of eternal flame
Stegadon
5 chameleon skinks
5 chameleon skinks
24 saurus - full command
24 saurus - full command
10 skinks
10 skinks
Ancient stegadon
1 Salamander
1 Salamander
The slaan and scar vet both go in the TG, I am currently wondering if it would better to throw him into one of the saurus blocks instead to add a bit of punch to one.
I am wondering how competitive this list would be and how it would hold up in a competitive environment. Are there any units that you don't think are optimal? Is the scar vet build a good one or would a better armor save that is rerollable be better? Please give me your feedback and thoughts on this list.
H2H