Now I know this thread has probably been done before, but I honestly think that taking 10 ranked skinks with Javs tends to be a much better idea than taking skirmishers for 20pts more requring an upgrade to get javs. You don't get the same modifiers with Javs so youre more likely to actually hit and you can stand and shoot alot more easily (and do alot better). Ofcourse you still can't march and shoot but that would just be stupid but having moved with blowpipes, being at long range and firing twice takes you over 6+ removing the poison effect. Ok so say you dont double tap and youre hitting on 6s that's just the same as if you had javs but you're more likely to get non-poison hits too. While standing and shooting against some light cav (against which your javelins/darts might actually scratch someone) providing theyre over half their charge you can hit them better with javelins due to thrown weapons not suffering the long range penalty. You might say I'm picking at straws here but when 20pts is involved you can be sure I'd rather try and get some extra points to upgrade my saurus than worry about the extra screening or -1 to hit the skirmisher special rule provides.
I realise that if you surround a giant or other high toughness models with a whole load of skirmishers and manage to actually get 20 6s off youll be jumping for be moving alot morjoy, but how often is that gonna happen? Now that skinks don't have scout you'll e and get that -1 for having moved with blowpipes.
For general purposes (screening, distracting chargers and annoying shooting) when you don't quite know what your opponent will be fielding isnt it just abit wiser to take some ranked up skinks and maybe one unit of skimishers to keep that annoying high toughness nasty busy, than to go for 2-3 skirmisher units.
I am fairly new to Lizardmen but from the games I've played so far my ranked up skinks have done alot better than my skirmishers.
What do you all think? Javelins or Blowpipes?
Discuss!
Pukka
I realise that if you surround a giant or other high toughness models with a whole load of skirmishers and manage to actually get 20 6s off youll be jumping for be moving alot morjoy, but how often is that gonna happen? Now that skinks don't have scout you'll e and get that -1 for having moved with blowpipes.
For general purposes (screening, distracting chargers and annoying shooting) when you don't quite know what your opponent will be fielding isnt it just abit wiser to take some ranked up skinks and maybe one unit of skimishers to keep that annoying high toughness nasty busy, than to go for 2-3 skirmisher units.
I am fairly new to Lizardmen but from the games I've played so far my ranked up skinks have done alot better than my skirmishers.
What do you all think? Javelins or Blowpipes?
Discuss!
Pukka