Temple Guard
scubrat
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So I started playing with the Throne of Skulls tournament rules which has proved interesting, one of the game types is Hold the Centre:
"At the end of each battle round, the player who controls the terrain feature closest to the centre of the battlefield gains 1 point. In addition, at the end of each battle round, each player gains 1 point if their general is within 3" of the centremost terrain feature."
I wondered what you think the best strategies would be other than obviously, summoning? How do you balance your army out in terms of monsters and heroes vs. hordes? Which monsters and heroes do you take?
"At the end of each battle round, the player who controls the terrain feature closest to the centre of the battlefield gains 1 point. In addition, at the end of each battle round, each player gains 1 point if their general is within 3" of the centremost terrain feature."
I wondered what you think the best strategies would be other than obviously, summoning? How do you balance your army out in terms of monsters and heroes vs. hordes? Which monsters and heroes do you take?