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8th Ed. Help with combat oriented 2500pts list

Also, think about the Crown of Command(replace OTS) on that Old Blood. This will let him charge something with ranks and characters and whatever and just hold them up, or break them, eventually.
 
Yeah I will try to see how low comp score this will get
 
Ok here is my first rough list. It i actually above 2500 points so I have to shave points somewhere. What do you guys think?

Slann; Lord At’nak. 460
- LVL 4 (Light)
- BSB (Standard of discipline)
- Channeling staff
- Obsidian lodestone
- Soul of stone
- Harmonic convergence

Saurus Oldblood; Ruk'tar. 266
- Great weapon
- Dragonhelm
- Talisman of Preservation
- Crown of Command
- Cold one

Scar-veteran; Gar'nuk. 150
- Great weapon
- Armour of destiny
- Cold one

Skink Chief; Xi’za. 94
- Tormentor sword
- Lustrian javelin
- Light armour
- Enchanted shield
- Luckstone
-Terradon

Skink Chief; An’hun. 94
- Warrior bane
- Lustrian javelin
- Light armour
- Charmed shield
- Dragonbane gem
-Terradon

Skink priest; Te’quin. 90
- Lvl 1 (Beast)
-Dispel scroll

30 Saurus warriors. 360
- Full command

12 Skink skirmishers. 84
- Javelin & shield

12 Skink skirmishers. 84
- Javelin & shield

12 Skink skirmishers. 84
- Javelin & shield

26 Templeguard. 394
- Full command

Ancient Stegadon. 250
- Sharpened horns

1 Salamander hunting pack. 84
- Extra handler

1 Salamander hunting pack. 84
- Extra handler
 
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Will reply some more later, but you have missed what looks to be around 40 pts off the old blood, in my head I believe he is 266 but something seems wrong with that number.
 
You are correct. I was cut-pasting between two lists and the point cost on the Oldblood got mixed up :rolleyes:

So currently 78 points over...
 
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Ok, so you are about 13 points shy of the 625 for your core requirement. Do you need the second skinky chief? Dropping him would solve your points problem.
 
Yeah I had one more Skink unit from the beginning. Maybe bump them to 14 and drop one Skink Chief?
 
If you like, you could take 2 x 12 Skirmishers and 2 x 10 cohorts. This is similar to what I run. As well as dropping the Skink Chief. Nets you an extra speed bump. Also I have found cohorts quite handy against light cav. Usually they are not more than 5 means your skinks can actually be steadfast against them.
 
Do you run Javelins and Shield on all your Skinks then?
 
My skirmishers run blowpipes. I know the arguments for javelins, but I like the pipes. I figure you wanted to run Javs, so didn't think to say other wise.
 
I used to run only Skirmishers with blowpipes. But I never hit anything with them :rolleyes:
So I switched to javelin and shield wich was nice with Wyssans. So I am able to use
both if it would be the best option.
 
Ooo Javs are str-user aren't they. Hmm never thought about that really. I like just a cohort of 10 with javs as a nice speed bump or pain in the arse unit. Putting Wyssans on them would be gravy.
 
Yeah strenght 4 Skinks ain't too shabby :D
 
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Do you guys prefer the giant blowpipes on the ancient steg?
 
I always take ancient stegs over normal. Not for the shot but the extra strength. If my steg does not have an engine (and sometimes when it does), it is used to punch something hard. The extra strength knocks 1+ armour to a 4+ and lets you wound more often. I always run sharpened horns for the d3's.
 
Yeah mine is built with giant blowpipes and I ALWAYS take sharpened horns :)
 
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