Saurus
Grifthin
New Member
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Slann
Cupped hands of the old ones
Focused Rumination
Becalming Cognition
Focus of Mystery
Soul of Stone
495 Points
390 Points for lvl 2 Skink Priest on Stegadon – Effectively level 3
885 Points for Lords
Core
16 Saurus with full command – 206 Points
16 Saurus with full command – 206 Points
10 Skinks with Kroxigor – 105
10 Skink Skirmishers – 70
10 Skink Skirmishers – 70
657 Points for Core
Special
15 Temple Guard with full command – 275
6 Saurus Cavalry with Command – 260
4 Terradon Riders – 120
655 Points for Special
That leaves 53 Points to play with. Should I increase the saurus units ? Add some cavalry ? A banner ? What do you guys think ? I know I'm facing atleast one helf.
I have the following models to pick from:
Scar vet on foot
Scar vet on Coldone
Skink Priest on foot
14 Cold one Cavalry
4 Skink skirmishers
5 Templeguard
What do you guys think ? Make space for a Jag charm scar vet ? Beef up infantry numbers ?
Cupped hands of the old ones
Focused Rumination
Becalming Cognition
Focus of Mystery
Soul of Stone
495 Points
390 Points for lvl 2 Skink Priest on Stegadon – Effectively level 3
885 Points for Lords
Core
16 Saurus with full command – 206 Points
16 Saurus with full command – 206 Points
10 Skinks with Kroxigor – 105
10 Skink Skirmishers – 70
10 Skink Skirmishers – 70
657 Points for Core
Special
15 Temple Guard with full command – 275
6 Saurus Cavalry with Command – 260
4 Terradon Riders – 120
655 Points for Special
That leaves 53 Points to play with. Should I increase the saurus units ? Add some cavalry ? A banner ? What do you guys think ? I know I'm facing atleast one helf.
I have the following models to pick from:
Scar vet on foot
Scar vet on Coldone
Skink Priest on foot
14 Cold one Cavalry
4 Skink skirmishers
5 Templeguard
What do you guys think ? Make space for a Jag charm scar vet ? Beef up infantry numbers ?