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Thunder Lizard
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I've been reading over and over again on "how weak Havens magic is". The same has been said for Light. I have to disagree. Casting cost for casting cost Havens and light maybe the most underrated choices in the game. Ok if you are going for pure magic damage then yes Metal and Fire are leaps and bounds better, but the average casting cost of a fire spell is 8.16 and metal is 7.66 each only has 2 spells you can "try" to two dice. (spells under a 7 to cast). Only 2 of those spells are direct damage. On average you are going to be rolling 3+ dice per spell. That lowers the amount of spells you are going to "try" to cast and increases the odds for miscast. On the other hand Havens average casting cost is 7.33 and Lights average is 6.5 and havens has three spells under 7 while light has 4!! under 7. Thats 7/12 spells that you can two dice. Most of you just said "ya thats 7 craptastic spells". Not really. I'll give u that Pha's ill sucks but the other 6 are far more useful then you may think. Out of those 6 low cost spells there are 2 direct magic spells. (that matches the total of Fire and Metal). The other 4 spells are gems! Here is where I'm coming from. Often Lizard generals rely WAY too much on offensive magic to win their battles. "yes" we have one of the best casters in the game. "yes" we can run a monster/casting/nuker (EoTG). But thats not all we are. We have a very over looked aspect of our army, Saurus and temple guard. They are strong, they have above average AS and lots of attacks. (Spears or no spears) Havens and Light have the stuff to make your Saurus and Temple guard or heck even your COC/Krox make your enemy fear these lores combined. Lizards are strong average S4 , they are tough as well average T4. So they hit hard and are hard to kill, but the problem is they have to hit to do damage. Thats were Havens and Light gives you a unfair edge. 3 of the low cost spells helps improve your odds of hitting and ultamently killing you enemy. 3 chances to help your combat troops swing the tide of battle. The last spell is well... a frecking healing spell! "Oh no you've wounded my krox/steg/scar vet." Well guess what, you get to try to wound it again. Now you have a army and lore set that has straight up synergy. Thats a hot mess for your enemy. Don't over look Havens or Light. They just maybe what you are missing in your army right now! (Someone had to stand up for these to lores and well I guess I'm better then nothing)
What is your thoughts on it?
Some quick retorts to some common responses:
"But Thunder, Metal has a spell that helps with combat and better direct damage ten fold. " Yep it does. It also cost more. That takes away from your other spells. Yes I'm aware Spirit of the forge would be a better choice (same range) but thats a 4 dice investment that would get scrolled if not doubled 6. ) (I have nothing against metal btw Law of gold is my fav spell.)
"You would get trucked by the item/ army that has the anit-light lore rule (doubles miscast i thinks its WOC)" You are 100% right. Thats why I would pick something else for that game.
"so you are saying u only run those 2 lores?" Nope I just like the way they work together and if all goes well I"ll burn enemies dispel scrolls early.
Thanks for reading sorry so long
Your Friendly Thunder Lizard
What is your thoughts on it?
Some quick retorts to some common responses:
"But Thunder, Metal has a spell that helps with combat and better direct damage ten fold. " Yep it does. It also cost more. That takes away from your other spells. Yes I'm aware Spirit of the forge would be a better choice (same range) but thats a 4 dice investment that would get scrolled if not doubled 6. ) (I have nothing against metal btw Law of gold is my fav spell.)
"You would get trucked by the item/ army that has the anit-light lore rule (doubles miscast i thinks its WOC)" You are 100% right. Thats why I would pick something else for that game.
"so you are saying u only run those 2 lores?" Nope I just like the way they work together and if all goes well I"ll burn enemies dispel scrolls early.
Thanks for reading sorry so long
Your Friendly Thunder Lizard