• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

KoW Ghekkotah list good?

Saurus

Negator

Member
Messages
98
Likes Received
88
Trophy Points
18
I really, really want to like ghekkotah. They seem to all be about 5-10% high in price or short something nifty like stealth, pathfinder, or nimble.

In any case, i think that their 6 speed can still be used to engineer flanks and power turns that circumvent their low staying power.

This is what i've been toying with:

2x Ghekkotah warrior hordes
3x Ghekkotah warrior troops
2x Kaisenor Lancer regiments
2x Lycan Hordes
3x Lekelidons
Herald w/diadem
2x Ghekkotah Skylords

15 drops with 95 points for other items or minor upgrades (or swap a lancer regiment and warrior troops for ancients on rhinos) (OR a third skylord)

It's fast with many strong flanking threats and loads of chaff, but lacks a hard center. It'll have to stall long enough to orchestrate an alpha strike before the warrior hordes break. Ideally, even if the hordes break I'll have enough threats on hand to follow up with a rear or flank on whatever destroyed them.
 
Last edited:
I really, really want to like ghekkotah. They seem to all be about 5-10% high in price or short something nifty like stealth, pathfinder, or nimble.

In any case, i think that their 6 speed can still be used to engineer flanks and power turns that circumvent their low staying power.

This is what i've been toying with:

2x Ghekkotah warrior hordes
3x Ghekkotah warrior troops
2x Kaisenor Lancer regiments
2x Lycan Hordes
3x Lekelidons
Herald w/diadem
2x Ghekkotah Skylords

15 drops with 95 points for other items or minor upgrades (or swap a lancer regiment and warrior troops for ancients on rhinos)

It's fast with many strong flanking threats and loads of chaff, but lacks a hard center. It'll have to stall long enough to orchestrate an alpha strike before the warrior hordes break. Ideally, even if the hordes break I'll have enough threats on hand to follow up with a rear or flank on whatever destroyed them.

Actually that is a good list, it has plenty of chaff, some really fast and heavy hitting flankers and really good cavalry, specially with the new rules for the Lancers.

I like it

Only possible change would be if you feel like you need an extra punch is changing both Skylords for a Lord on flying drake, but test that one first.
 
Thinking back to my last tournament, where every game i was able to take advantage of woods near an objective, i think i might swap a horde for a prime horde. Could even put brew of strength to make it s real threat, but that means no magic items on the lords or lancers....
 
welp, looks like im 100 points over. No wonder it look competitive...
 
Actually that is a good list, it has plenty of chaff, some really fast and heavy hitting flankers and really good cavalry, specially with the new rules for the Lancers.

I like it

Only possible change would be if you feel like you need an extra punch is changing both Skylords for a Lord on flying drake, but test that one first.

Awesome.

Im not sure a drake would have more hitting power when you consider its easier to score a flank with 2 units instead of one. Also considering blade of the beast slayer on one of the lords
 
Back
Top