Skaven Slave
To-neh of LaTigra
Clan Moulder
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So I used to frequent this forum more often, but I had sold my first Lizardmen army years ago (it was actually my first Fantasy army ever).
Some of you might remember my old models:
http://glennsgwmodels.blogspot.com/search/label/Lizardmen
While I have still been playing Fantasy (only Daemons), I have mostly been playing 40K. With the new book and a renewed interest in Fantasy, I figured it was time to recollect a Lizardmen Army and go crazy with painting them.
But before I can finish that I wanted to run a simple list by the best Lizardmen forum I know:
-------------------------------------
Lord--465
Slann BSB w/ Standard of Discipline & Channeling staff
--Becalming Cognition, Soul of Stone,
--Harmonic Convergence
--Wandering Deliberations
Heroes--142
Scar-Vet w/ Halberd on Cold one
--Armour of Fortune & Potion of Speed
Core
305---25 Saurus (FC)
300---24 Skinks (FC) w/ 3 Kroxigors
xx----10 Skink skirmishers
xx----10 Skink skirmishers
Special
338---22 Temple Guard (FC)
268---7 Cold One Riders (FC) w/ spears
1xx---3 Ripperdactyl Riders (warmachine/heavy cav killers)
1xx---3 Ripperdactyl Riders
Rare
84----1 Salamander w/ extra handler
84----1 Salamander w/ extra handler
1xx---2 Razordons
-----------------------------------------2496 total
The idea is for the Slann to run with the TG, creating a re-rollable LD10 bubble while negating enemy Magic. Hopefully 3 dice channeling on 5+ with re-rolling my first dispel attempt each phase with be better then a Dispel-scroll.
I was not sure about Wandering Diliberations over Focus of Mystery, but in the end I decided that WD was garunteed, whereas FoM would make me waste dice on spells I don't care about just to swap them out.
I kinda want to trade the Razordons for more Salamanders (i.e. 2 units of 2 total), but I don't have the points and kinda like the stand and shoot versatiliy.
Some of you might remember my old models:
http://glennsgwmodels.blogspot.com/search/label/Lizardmen
While I have still been playing Fantasy (only Daemons), I have mostly been playing 40K. With the new book and a renewed interest in Fantasy, I figured it was time to recollect a Lizardmen Army and go crazy with painting them.
But before I can finish that I wanted to run a simple list by the best Lizardmen forum I know:
-------------------------------------
Lord--465
Slann BSB w/ Standard of Discipline & Channeling staff
--Becalming Cognition, Soul of Stone,
--Harmonic Convergence
--Wandering Deliberations
Heroes--142
Scar-Vet w/ Halberd on Cold one
--Armour of Fortune & Potion of Speed
Core
305---25 Saurus (FC)
300---24 Skinks (FC) w/ 3 Kroxigors
xx----10 Skink skirmishers
xx----10 Skink skirmishers
Special
338---22 Temple Guard (FC)
268---7 Cold One Riders (FC) w/ spears
1xx---3 Ripperdactyl Riders (warmachine/heavy cav killers)
1xx---3 Ripperdactyl Riders
Rare
84----1 Salamander w/ extra handler
84----1 Salamander w/ extra handler
1xx---2 Razordons
-----------------------------------------2496 total
The idea is for the Slann to run with the TG, creating a re-rollable LD10 bubble while negating enemy Magic. Hopefully 3 dice channeling on 5+ with re-rolling my first dispel attempt each phase with be better then a Dispel-scroll.
I was not sure about Wandering Diliberations over Focus of Mystery, but in the end I decided that WD was garunteed, whereas FoM would make me waste dice on spells I don't care about just to swap them out.
I kinda want to trade the Razordons for more Salamanders (i.e. 2 units of 2 total), but I don't have the points and kinda like the stand and shoot versatiliy.