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AoS FoS 2000 points - 1 drop

Skink

t4tcliff

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Here's a list I've been working on for Fangs of Sotek. The idea is to get everything into 1 drop and have a force that can do some serious damage early on in the game. Ideally you should be able to steal the initiative and hit hard turn one before your opponent has a chance to get any buffs out.

Allegiance: Seraphon
- Constellation: Fangs of Sotek
- Mortal Realm: Ghur
- Grand Strategy: Prized Sorcery
- Triumphs: Inspired

LEADERS
Lord Kroak (430)*
Engine of the Gods (265)*

- General
- Command Trait: Master of Star Rituals
- Prayer: Curse
Saurus Astrolith Bearer (150)*
- Artefact: Serpent God Dagger
Skink Starpriest (130)*
- Spell: Hand of Glory

UNITS
2 x Salamander Hunting Pack (240)*
2 x Salamander Hunting Pack (240)*
30 x Skinks (225)*

- Boltspitters Celestite Daggers & Star Bucklers
5 x Saurus Guard (115)*
10 x Skinks (75)*

- Boltspitters Celestite Daggers & Star Bucklers

ENDLESS SPELLS & INVOCATIONS
Geminids of Uhl-Gysh (80)

CORE BATTALIONS
*Battle Regiment

TOTAL: 1950/2000 WOUNDS: 114 LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 1/4 ARTILLERY: 1/4 ARTEFACTS: 1/1 ENDLESS SPELLS & INVOCATIONS: 1/3 ALLIES: 0/400 REINFORCED UNITS: 4/4
 
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Personally I always think choosing a general that doesnt give you the d3 summoning points is a mistake, but thats just me. I think in terms of 1 drops this is pretty good, seraphon definitely struggle fitting everything into a battle regiment.
 
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Here's a list I've been working on for Fangs of Sotek. The idea is to get everything into 1 drop and have a force that can do some serious damage early on in the game. Ideally you should be able to steal the initiative and hit hard turn one before your opponent has a chance to get any buffs out.

Allegiance: Seraphon
- Constellation: Fangs of Sotek
- Mortal Realm: Ghur
- Grand Strategy: Prized Sorcery
- Triumphs: Inspired

LEADERS
Lord Kroak (430)*
Engine of the Gods (265)*

- General
- Command Trait: Master of Star Rituals
- Prayer: Curse
Saurus Astrolith Bearer (150)*
- Artefact: Serpent God Dagger
Skink Starpriest (130)*
- Spell: Hand of Glory

UNITS
2 x Salamander Hunting Pack (240)*
2 x Salamander Hunting Pack (240)*
30 x Skinks (225)*

- Boltspitters Celestite Daggers & Star Bucklers
5 x Saurus Guard (115)*
10 x Skinks (75)*

- Boltspitters Celestite Daggers & Star Bucklers

ENDLESS SPELLS & INVOCATIONS
Geminids of Uhl-Gysh (80)

CORE BATTALIONS
*Battle Regiment

TOTAL: 1950/2000 WOUNDS: 114 LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 1/4 ARTILLERY: 1/4 ARTEFACTS: 1/1 ENDLESS SPELLS & INVOCATIONS: 1/3 ALLIES: 0/400 REINFORCED UNITS: 4/4
I think battle regiment can only have 3 heroes iirc. Given that, it's going to be tough fitting an ideal FoS list into a battle regiment since you really need the skink hero support to make the skinks a real threat. You might be better off going with DT and focusing on more salamanders which are much more self sufficient. Or just run 2 drop with double battle regiment. If you go that route I'd try to fit a starseer, they just seem so good now with their -1 save spell
 
I think battle regiment can only have 3 heroes iirc. Given that, it's going to be tough fitting an ideal FoS list into a battle regiment since you really need the skink hero support to make the skinks a real threat. You might be better off going with DT and focusing on more salamanders which are much more self sufficient. Or just run 2 drop with double battle regiment. If you go that route I'd try to fit a starseer, they just seem so good now with their -1 save spell

I think battleregiment can fit all the heroes.
Kroak as commander
Starpriest and astrolith take up the subcommander slots
And EotG is an artillery
 
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