Skaven Slave
Deflare
Clan Moulder
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All right, I've yet to play a game of WFB. For the moment, I'm trying to avoid biting off more than I can chew like I did with my tau over in WH40k, so I'm starting with army lists that I can build up. After poking around at various bits of army advice, I have a tentative list set up--generic, but a potentially good starting point.
*The idea with the Veteran is to add a killy character to one of the Saurus blocks. Any advice on which one to put him in?
I kinda want to drop the Temple Guard to buff up the other units, but I worry about leaving the Slann exposed.
I feel like there's a better use of points than Light Armor for the Veteran, but the magic items are a dense wall of rules that I have trouble analyzing for useful pieces.
So, thoughts?
Slann Mage-Priest (Cupped Hands of the Old Ones, Two Disciplines [Focus of Mystery, Soul of Stone], Lore of Light)
Saurus Scar Veteran* (Battle Standard Bearer, Burning Blade of Chotec, Shield, Light Armor)
Saurus Warriors (20x Saurus, Spears)
Saurus Warriors (20x Saurus)
Skink Skirmishers (10x Skinks)
Chameleon Skinks (5x Skinks)
Temple Guard (10x Temple Guard)
Salamander Hunting Pack (3x Salamander, Additional Handlers)
*The idea with the Veteran is to add a killy character to one of the Saurus blocks. Any advice on which one to put him in?
I kinda want to drop the Temple Guard to buff up the other units, but I worry about leaving the Slann exposed.
I feel like there's a better use of points than Light Armor for the Veteran, but the magic items are a dense wall of rules that I have trouble analyzing for useful pieces.
So, thoughts?