Hi,
After 10 long years with the Tomb Kings and Bretonnians, I have decided to dabble in abit of reptilian carnage! As you can probably guess TK and Brets play very differently to LM, so I am hoping to get as much help as possible, hopefully from the Lustria community.
So, my proposed list;
Slaan
(BSB, 3 Disciplines (Extra PD, MR3, Terror.) Cupped Hands.)
Skink Priest
(EOTG, Lv 2, Scroll.)
20 Temple Gaurd
(Full Command.) Slaan in here.
10 Skink Skirmishers
10 Skinks Skirmishers
16 Skinks
(2 Krox, Full Command.)
16 Skinks
(2 Krox, Full Command.)
6 Saurus Cavlery
(Full Command.)
I would like to add some Terradons and Salamanders in favour of the Cavlery, but due to model availibilty, I am unable to do so at this point in time.
The basic plan is to hit them realitvly hard and quickly whilst backed up by vast amounts of magic, and some shooting. I have decided on such a large TG unit so as I am not too reluctant to send them into CC, and also of course for extra protection. Seeing as I play in quite a friendly enviroment, I think the Skrox might go quite unoticed for the game thus being able to hit amazingly hard. The cavlery, whilst expensive, hit incredibly hard, being able to mow down anything in the path.
These are my opinions though, and I am really looking forward to hearing yours!
After 10 long years with the Tomb Kings and Bretonnians, I have decided to dabble in abit of reptilian carnage! As you can probably guess TK and Brets play very differently to LM, so I am hoping to get as much help as possible, hopefully from the Lustria community.
So, my proposed list;
Slaan
(BSB, 3 Disciplines (Extra PD, MR3, Terror.) Cupped Hands.)
Skink Priest
(EOTG, Lv 2, Scroll.)
20 Temple Gaurd
(Full Command.) Slaan in here.
10 Skink Skirmishers
10 Skinks Skirmishers
16 Skinks
(2 Krox, Full Command.)
16 Skinks
(2 Krox, Full Command.)
6 Saurus Cavlery
(Full Command.)
I would like to add some Terradons and Salamanders in favour of the Cavlery, but due to model availibilty, I am unable to do so at this point in time.
The basic plan is to hit them realitvly hard and quickly whilst backed up by vast amounts of magic, and some shooting. I have decided on such a large TG unit so as I am not too reluctant to send them into CC, and also of course for extra protection. Seeing as I play in quite a friendly enviroment, I think the Skrox might go quite unoticed for the game thus being able to hit amazingly hard. The cavlery, whilst expensive, hit incredibly hard, being able to mow down anything in the path.
These are my opinions though, and I am really looking forward to hearing yours!