Razordon
Zwuppie
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Hi Guys,
A friend of mine challenged me to play "aggressive lizardmen".. I always play defensive and wait for the enemy, but now I tought out of the box and hopefully it will make me win the match!
So here is the list I made, usually I play with a huge block of saurus warriors, temple guard with slann, some skinks and some flyers..
Lords:
Slann Mage-Priest
-- Becalming Cogitation
-- Harmonic Convergence
-- Focus of Mystery
-- BSB w/ Standard of Discipline
-- Channeling Staff
Heroes:
Saurus Scar-Veteran -- goes with temple guard
-- Halberd
-- Shield
-- Glittering Scales
-- Ironcurse Icon
-- Luckstone
Skink Priest -- Lore of Beasts -- goes with skink cohorts
-- Dispell Scroll
Skink Priest --Lore of Heavens -- goes with skink cohorts
-- Cube of Darkness
Core:
Skink Skirmishers (10) --
Skink Skirmishers (10) --
Skink Cohorts (14) --
Saurus Warriors (20) --
-- Musician & Champion
Saurus Warriors (20) --
-- Musician & Champion
Special:
Temple Guard (35) --
-- Full Command
-- Banner of Eternal Flame
Bastiladon --
-- Solar Engine
Ripperdactyl Riders (5) --
-- Brave
Chameleon Skinks (5) --
Slann is going to swap Apotheosis and Soul Quench for Melkoth's mystifying miasma and earth blood..
The lv1 skink priests are going to swap their spell for the signature spells so I have wyssans wildform and iceshard blizzard..
The temple guard unit is my hammer and my anvil, the saurus are for the support of the templeguard.. the idea is to cast the following spells, while my temple guard on combat:
1. Iceshard Blizzard (for the -1 to hit)
2. Earth Blood (5+ regeneration)
3. Melkoth's Mystifying Miasma (Degrade WS)
4. Hand of Glory (WS boost)
5. Wyssans Wildform (+1S and T)
Hope for some good feedback! Battle is tonight!
Do not post individual points costs for units.
A friend of mine challenged me to play "aggressive lizardmen".. I always play defensive and wait for the enemy, but now I tought out of the box and hopefully it will make me win the match!
So here is the list I made, usually I play with a huge block of saurus warriors, temple guard with slann, some skinks and some flyers..
Lords:
Slann Mage-Priest
-- Becalming Cogitation
-- Harmonic Convergence
-- Focus of Mystery
-- BSB w/ Standard of Discipline
-- Channeling Staff
Heroes:
Saurus Scar-Veteran -- goes with temple guard
-- Halberd
-- Shield
-- Glittering Scales
-- Ironcurse Icon
-- Luckstone
Skink Priest -- Lore of Beasts -- goes with skink cohorts
-- Dispell Scroll
Skink Priest --Lore of Heavens -- goes with skink cohorts
-- Cube of Darkness
Core:
Skink Skirmishers (10) --
Skink Skirmishers (10) --
Skink Cohorts (14) --
Saurus Warriors (20) --
-- Musician & Champion
Saurus Warriors (20) --
-- Musician & Champion
Special:
Temple Guard (35) --
-- Full Command
-- Banner of Eternal Flame
Bastiladon --
-- Solar Engine
Ripperdactyl Riders (5) --
-- Brave
Chameleon Skinks (5) --
Slann is going to swap Apotheosis and Soul Quench for Melkoth's mystifying miasma and earth blood..
The lv1 skink priests are going to swap their spell for the signature spells so I have wyssans wildform and iceshard blizzard..
The temple guard unit is my hammer and my anvil, the saurus are for the support of the templeguard.. the idea is to cast the following spells, while my temple guard on combat:
1. Iceshard Blizzard (for the -1 to hit)
2. Earth Blood (5+ regeneration)
3. Melkoth's Mystifying Miasma (Degrade WS)
4. Hand of Glory (WS boost)
5. Wyssans Wildform (+1S and T)
Hope for some good feedback! Battle is tonight!
Do not post individual points costs for units.