Saurus
claymore36
Active Member
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I don't plan on playing in tournaments but was looking for a little input on my eternal starhost and thunderquake list. I like big dinos and realize the thunderquake is very effective right now but really love my saurus. I was wondering if a list with the eternal starhost and thunderquake could work. The list is posted below but the basic idea is to castle up and march slowly up the board with the big unit of guard up front, the two small units on the flanks, the salamanders up front, and the big dinos in back guarding the slann. The big dinos shoot, the guard discourage enemy charges, and the slann buffs everything as best as it can. The smaller guard units can be teleported to objectives later in the game (assuming they survive) but otherwise everything stays together for most of the battle. I realize razordons are preferred to salamanders, and double bastis are better than a basti and stegadon, but those are the models I have currently. Any thoughts? Also, I only threw the starpriest in because I had 80 points leftover, do you think it's redundant with the Slann?
2000 points
Eternal Starhost
Thunderquake Starhost
Heros:
Slann Starmaster
Skink Priest
Eternity Warden
Engine of the Gods
Core:
10 Saurus Guard
5 Saurus Guard
5 Saurus Guard
Behemoths:
1 Bastiladon (solar engine)
1 Stegadon (giant bow)
Other:
2 Salamanders
2000 points
Eternal Starhost
Thunderquake Starhost
Heros:
Slann Starmaster
Skink Priest
Eternity Warden
Engine of the Gods
Core:
10 Saurus Guard
5 Saurus Guard
5 Saurus Guard
Behemoths:
1 Bastiladon (solar engine)
1 Stegadon (giant bow)
Other:
2 Salamanders