Ripperdactyl
Haemoglobin
9th Age Army Support
- Messages
- 458
- Likes Received
- 141
- Trophy Points
- 43
Yes I know, it sounds pretty crazy. I don't think that the list is optimal at al, this would be for a fun tournament in the local club. I do however wonder what you guys think about this crazy idea. Here goes:
Lord
Saurus Oldblood
Carnosaur (fully upgraded)
Great Weapon
Luckstone
Armor of Destiny
Crown of Command
Slann Mage-Priest (General)
Wandering Deliberations
Dispel Scroll
60 points to spend
Hero
Scar Veteran
Carnosaur (fully upgraded)
BSB
Light Armor
Charmed Shield
Talisman of Preservation
Great Weapon
Core
30x Saurus warriors, Full command
10x Skink Skirmishers (Javelins)
10x Skink Skirmishers (Javelins)
10x Skink Cohort
10x Skink Cohort
Special
3x Terradon
3x Terradon
Rare
Ancient Stegadon
Sharpened Horns
So how does that look? List ends at 2396/2400, with 60 points left that I would probably spend on the Slann. I do not have my book with me so I'll take a look at that later. Any suggestions on what to give to the Slann?
The plan would be the following: get the Carno's in combat asap, and use the magic support of the Slann (that is in the saurus) to get rid of either high priority targets (Cavalry with 1+ saves etc) or buff the saurus/carno's. I can also buff the saurus with the 5+ regen every turn and use that to heal a wound on a carno/stegadon. Skinks and Terradons are chaff and general nuisance units. The ancient steg is there to provide a support charge and act as a cannonmagnet with some luck.
So what do you guys think? I think this might be a funny and interesting list, where it isnt a huge disaster if the Slann blows itsself up.
Cheers for reading!
Lord
Saurus Oldblood
Carnosaur (fully upgraded)
Great Weapon
Luckstone
Armor of Destiny
Crown of Command
Slann Mage-Priest (General)
Wandering Deliberations
Dispel Scroll
60 points to spend
Hero
Scar Veteran
Carnosaur (fully upgraded)
BSB
Light Armor
Charmed Shield
Talisman of Preservation
Great Weapon
Core
30x Saurus warriors, Full command
10x Skink Skirmishers (Javelins)
10x Skink Skirmishers (Javelins)
10x Skink Cohort
10x Skink Cohort
Special
3x Terradon
3x Terradon
Rare
Ancient Stegadon
Sharpened Horns
So how does that look? List ends at 2396/2400, with 60 points left that I would probably spend on the Slann. I do not have my book with me so I'll take a look at that later. Any suggestions on what to give to the Slann?
The plan would be the following: get the Carno's in combat asap, and use the magic support of the Slann (that is in the saurus) to get rid of either high priority targets (Cavalry with 1+ saves etc) or buff the saurus/carno's. I can also buff the saurus with the 5+ regen every turn and use that to heal a wound on a carno/stegadon. Skinks and Terradons are chaff and general nuisance units. The ancient steg is there to provide a support charge and act as a cannonmagnet with some luck.
So what do you guys think? I think this might be a funny and interesting list, where it isnt a huge disaster if the Slann blows itsself up.
Cheers for reading!