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AoS Dracothion’s tail list tactics

Skink Priest

Lizerd

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So the following is a list I built up, and I have some ideas for it
Dracothion’s tail


Allegiance: Seraphon

Mortal Realm: Ulgu


Leaders

Slann Starmaster (260)

- General

- Trait: Great Rememberer

- Spell: Stellar Tempest

Saurus Oldblood on Carnosaur (240)

- Artefact: Doppelganger Cloak

Saurus Scar-Veteran on Carnosaur (240)

- War Spear

- Artefact: Sword of Judgement

Saurus Astrolith Bearer (160)

Skink Starpriest (80)

- Spell: Meteoric Convocation

Engine of the Gods (240)

- Artefact: Incandescent Rectrices


Battleline

5 x Saurus Knights (80)

- Blades

5 x Saurus Knights (80)

- Blades

5 x Saurus Knights (80)

- Blades

10 x Skinks (70)

- Meteoric Javelins & Star Bucklers


Units

3 x Razordons (120)

3 x Razordons (120)


Battalions

Dracothion's Tail (80)

Firelance Starhost (150)


Total: 2000 / 2000

Extra Command Points: 2

Allies: 0 / 400

Wounds: 109

my idea was to focus on mobility and shooting as most of the models would have at least 7inches of movement. So to hold on the heavens
6 razordons, both carnosaurs, and the astrolith bearer. The knights would pin down objectives and then I would deploy my units as needed, preffereably in once focal point. The Slann with an astrolith and Baldwin’s vortex could be gaining 14 to 16 summon points a turn, so I could drop down more razordons, skinks, and a Troglodon.

so I’m looking for suggestions on any tactics to improve, and what I should be on the watch for
 
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I find that cogs goes a long ways in DT list. I think cogs and BwV are worth more than a single EotGs.

If you don't own those spells atm, then I would say the list is pretty optimized!
 
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