Hi guys.
I've got a doubles tournament coming up at the end of March and i need some general advice.
The teams are as follows:
1 = O&G and Lizardmen (me!)
2 = Daemons and Chaos Warriors
3 = O&G and Dark Elves
4 = Wood Elves and Skaven
5 = High Elves and vamps
Important things to note is that its using the allies rules meaning that, as i hate my ally, we don't share panic, leadership, etc but have to share casting dice out as much as poss (likely meaning a gimped magic phase).
Points are 2k per army (4k overall).
I haven't gone over much with my ally as yet mainly as the new orcs and gobbos book will be out start of march making it hard to plan any kind of list.
However, since magic is going to be hella unreliable i was thinking of taking a combat heavy list consisting of roughly the following (slightly impacted by lack of models on my part).
3 units of 30 strong saurus
2/3 units of 10 skinks
2 units of 8 chameleon skins
3 terradons
3 salamanders
1 stegadon with chief with spear
1 oldblood (probably on foot - too expensive for carny)
2 skar vets to buff up units.
1 or 2 priests (generally anti magic) [where do i stick these guys! >.<]
Haven't checked out points but that should be approaching 2k give or take.
General battle plan is just to make a solid dependable list that can smash things in combat (relatively well) and shoot a little bit.
There shouldn't be much in the way of cannons that can threatern big stuff however (though bolt throwers are going to be everywhere).
Things i know are likely to be coming that i should be worried about are as follows:
bloodthirster
2 hydras
large units of trolls
treeman
abomination
maybe a dragon from h-elves.
Are there any things that i should be doing with this list of looking to include to avoid the usual threats or anything i'm doing silly with this vein of thought, etc.
Critique wanted!
Thanks for your help everyone.
I've got a doubles tournament coming up at the end of March and i need some general advice.
The teams are as follows:
1 = O&G and Lizardmen (me!)
2 = Daemons and Chaos Warriors
3 = O&G and Dark Elves
4 = Wood Elves and Skaven
5 = High Elves and vamps
Important things to note is that its using the allies rules meaning that, as i hate my ally, we don't share panic, leadership, etc but have to share casting dice out as much as poss (likely meaning a gimped magic phase).
Points are 2k per army (4k overall).
I haven't gone over much with my ally as yet mainly as the new orcs and gobbos book will be out start of march making it hard to plan any kind of list.
However, since magic is going to be hella unreliable i was thinking of taking a combat heavy list consisting of roughly the following (slightly impacted by lack of models on my part).
3 units of 30 strong saurus
2/3 units of 10 skinks
2 units of 8 chameleon skins
3 terradons
3 salamanders
1 stegadon with chief with spear
1 oldblood (probably on foot - too expensive for carny)
2 skar vets to buff up units.
1 or 2 priests (generally anti magic) [where do i stick these guys! >.<]
Haven't checked out points but that should be approaching 2k give or take.
General battle plan is just to make a solid dependable list that can smash things in combat (relatively well) and shoot a little bit.
There shouldn't be much in the way of cannons that can threatern big stuff however (though bolt throwers are going to be everywhere).
Things i know are likely to be coming that i should be worried about are as follows:
bloodthirster
2 hydras
large units of trolls
treeman
abomination
maybe a dragon from h-elves.
Are there any things that i should be doing with this list of looking to include to avoid the usual threats or anything i'm doing silly with this vein of thought, etc.
Critique wanted!
Thanks for your help everyone.