Razordon
RipperDerek
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I thought it might be an interesting exercise to try ranking all of our combat units. Warning: your mileage may vary!
I created a gauntlet of what I consider the 20 most competitive units in the game. I then awarded points on a 0-1 scale for how each of our units measure up, including fractional points for benefits such as tarpitting. The basic rubric I used was:
In addition, I awarded up to 5 bonus points to each unit based on the following criteria: Maneuverability (0-1), Cannon Resistance (0-1), Magic (0-1), Utility abilities (0-1), Psychology (0-1). I thought the results of this exercise were interesting enough to share. The maximum possible number of points is 25.
Gauntlet
Raw Results
One way to look at army building is to say you are purchasing potential winning matchups by spending points. Using that point of view leads to the following calculation:
Efficiency of Points
I created a gauntlet of what I consider the 20 most competitive units in the game. I then awarded points on a 0-1 scale for how each of our units measure up, including fractional points for benefits such as tarpitting. The basic rubric I used was:
Code:
0.0 Points - Our unit should stay away (Ex: Character Bus vs. Executioners)
0.5 Points - We bring value, but will need help (Ex: Ancient Stegadon vs. Demon Prince)
1.0 Points - This is an ideal matchup for this unit (Ex: 10x Kroxigor vs. Steam Tank)
In addition, I awarded up to 5 bonus points to each unit based on the following criteria: Maneuverability (0-1), Cannon Resistance (0-1), Magic (0-1), Utility abilities (0-1), Psychology (0-1). I thought the results of this exercise were interesting enough to share. The maximum possible number of points is 25.
Gauntlet
Code:
Daemon Prince
Greater Demon
Dragon
Steam Tank
5x Demigryph Knights
5x Mournfang
5x Skullcrushers
18x Trolls
18x Ironguts
18x Crypt Horrors
30x White Lions
30x Phoenix Guard
30x Executioners
30x Nurgle Halberdiers
40x Savage Orcs
40x Longbeards
40x Hammerers
40x Plaguebearers
40x Witch Elves
40x Grave Guard
Raw Results
Code:
18.0 Character Bus
16.5 40x Temple Guard w/Razor Standard
15.0 Oldblood Cowboy
12.0 Battle Slann
11.0 Scar-vet Cowboy
11.0 6x Ripperdactyl Riders
8.5 Scarnosaur
8.5 Ancient Stegadon
8.5 10x Kroxigor
7.5 40x Saurus
6.5 36x Skinks + 3 Kroxigor
6.0 Bastiladon
4.0 Stegadon
3.5 12x Cold One Riders
2.5 Troglodon
One way to look at army building is to say you are purchasing potential winning matchups by spending points. Using that point of view leads to the following calculation:
Efficiency of Points
Code:
73% Scar-vet Cowboy
60% Oldblood Cowboy
46% 6x Ripperdactyl Riders
40% Bastiladon
34% Ancient Stegadon
28% 40x Temple Guard w/Razor Standard
24% Battle Slann
24% Scarnosaur
23% Character Bus
20% Stegadon
19% 40x Saurus
19% 36x Skinks + 3 Kroxigor
17% 10x Kroxigor
13% Troglodon
10% 12x Cold One Riders