Razordon
PabloTho
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I've got a tournament coming up this weekend and wanted to clarify a rule before I unfairly rip some poor mook to pieces.
Scar-Veterans' celestite weapons explode into two hits on a hit roll of six. Their command ability also makes hit rolls of six explode into two hits.
Does this mean that if my Scar-Vet uses his command ability on himself, and then rolls a six to hit with his celestite weapon, that attack would turn into three hits? I'm unable to find an FAQ for this rule.
Scar-Veterans' celestite weapons explode into two hits on a hit roll of six. Their command ability also makes hit rolls of six explode into two hits.
Does this mean that if my Scar-Vet uses his command ability on himself, and then rolls a six to hit with his celestite weapon, that attack would turn into three hits? I'm unable to find an FAQ for this rule.
