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AoS Cold Ferocity + Saurian Savagery

Razordon

PabloTho

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I've got a tournament coming up this weekend and wanted to clarify a rule before I unfairly rip some poor mook to pieces.

Scar-Veterans' celestite weapons explode into two hits on a hit roll of six. Their command ability also makes hit rolls of six explode into two hits.

Does this mean that if my Scar-Vet uses his command ability on himself, and then rolls a six to hit with his celestite weapon, that attack would turn into three hits? I'm unable to find an FAQ for this rule.
 
Does this mean that if my Scar-Vet uses his command ability on himself, and then rolls a six to hit with his celestite weapon, that attack would turn into three hits? I'm unable to find an FAQ for this rule.

Pretty sure it's yes, but i must find a official source.
 
I've found this one, in the FAQ for the COre RUles:

000Cattura.JPG

Seems pretty clear that a nat 6 triggers both the effects once, so in your case 1 additional attack for the ScarVet's weapon and another one for the Command Ability
 
Correct. Each effect applied to a roll happens once each after all rerolls and modifiers
 
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