TL;DR, Light Magic buffed Frenzied Cold One Riders
Lord
Slann, Eldritch Energy, Becalming, Power Scroll
Hero
ScarVet, Cold One, Spear, Light Armor, Shield, BSB, Skavenpelt
Core
24 Skink, 3 Kroxigor, FC
24 Skink, 3 Kroxigor, FC
Special
Stegadon, Sharp Horns
Stegadon, Sharp Horns
7 Cold One Riders, Spears, Full Command
Bastiladon, Solar Engine
Rare
2 Salamanders, Snack
2 Salamanders, Snack
Fortitude - 6
My interpretation of Birona's Timewarp and Skavenpelt is that both the mount and rider benefit. If you roll both Speed of Light and Timewarp that Cold One unit puts out 6 S6 PF, ~26 S5 PF, ~28 S4 WS10 I10 ASF attacks. I decided to take the power scroll to force Speed of Light through, because I assume smart opponent's will otherwise scroll it. Formation is one wider than what is charging, generally 7 or 6 across with some extra wounds in the second rank.
So that is the gimmick, what about the rest of the list? Shem's Burning Gaze + Bastiladon + Salamanders is a lot of flaming artillery which has applications in Watchtower, Hordes, Monsters, etc. The stegadons are working together and smashing into either MI or blocks of bad infantry. The Skroxigor are basically me paying the core tax with something that can keep up with the list and screen the slann who also has to charge up the field to stay in range.
Comments?
Lord
Slann, Eldritch Energy, Becalming, Power Scroll
Hero
ScarVet, Cold One, Spear, Light Armor, Shield, BSB, Skavenpelt
Core
24 Skink, 3 Kroxigor, FC
24 Skink, 3 Kroxigor, FC
Special
Stegadon, Sharp Horns
Stegadon, Sharp Horns
7 Cold One Riders, Spears, Full Command
Bastiladon, Solar Engine
Rare
2 Salamanders, Snack
2 Salamanders, Snack
Fortitude - 6
My interpretation of Birona's Timewarp and Skavenpelt is that both the mount and rider benefit. If you roll both Speed of Light and Timewarp that Cold One unit puts out 6 S6 PF, ~26 S5 PF, ~28 S4 WS10 I10 ASF attacks. I decided to take the power scroll to force Speed of Light through, because I assume smart opponent's will otherwise scroll it. Formation is one wider than what is charging, generally 7 or 6 across with some extra wounds in the second rank.
So that is the gimmick, what about the rest of the list? Shem's Burning Gaze + Bastiladon + Salamanders is a lot of flaming artillery which has applications in Watchtower, Hordes, Monsters, etc. The stegadons are working together and smashing into either MI or blocks of bad infantry. The Skroxigor are basically me paying the core tax with something that can keep up with the list and screen the slann who also has to charge up the field to stay in range.
Comments?