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AoS Big changes to summoning in the upcoming edition

Yeah, saurus "knights" are basically a larger and faster infantry.
Our version of cavalry is the flying units (terradons and rippers)
 
When I said they had decent speed I meant they're not slow as snails and are thus useable. They are indeed rather slow for cavalry which is why I wouldn't really use em as cavalry. I basicly just use em as infantry. Like @Tokek pointed out. The only real issue with this is that you can't send a blob of 20 knights around as it just becomes unwieldy and with only 5 knights a single unit can fairly easily be wiped out with concentrated firepower.



To be honest I'd love for battalions to become dynamicly prized. A minimum sized battalion adds a very different amount of power than a full sized with several hordes does. I'm not sure how complicated i'd be but it should be viable to do.
Interesting idea. Hmm I think thatvwould be a nice concept. "Like add 40 points for any 5 Knights added to this bataillon"
Such a thing would also discourage Sylvaneth (for example) for putting everything they have into the meta bataillons just because they can, and use it anyway.
 
Interesting idea. Hmm I think thatvwould be a nice concept. "Like add 40 points for any 5 Knights added to this bataillon"
Such a thing would also discourage Sylvaneth (for example) for putting everything they have into the meta bataillons just because they can, and use it anyway.
it'd help a lot with the abuse of particularly powerfull battalions while significantly increasing the potential of smaller battalions as the tax isn't as steep.
 
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