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8th Ed. Armylist 2500 - 2 slann (Life and Ligh)

Cold One

Mordechai

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I´ve never played with this list, but thinking in trying, more fun list that competitive...

At first, I think that when the opponet see two slann on the table in a 2500 pts game, he will be very worried...

What do you think?

1 Slann Mage-Priest (with temple Guard)
General; 2 Discipline; Magic Level 4; Lore of Life
# Focus of Mystery
# Focused Rumination

1 Slann Mage-Priest BSB (with Saurus 1 or alone)
1 Discipline; Magic Level 4; Lore of Light; Battle Standard
# Focused Rumination

1 Saurus Scar-Veteran (with Saurus 1)
Light Armour; Shield
Dragonhelm
Potion of Foolhardiness

1 Saurus Scar-Veteran (with Saurus 2)
Light Armour
Enchanted Shield
Warrior Bane

1 Saurus Scar-Veteran (with Temple Guard)
Shield
Gambler's Armour
Biting Blade
Iron Curse Icon

24 Saurus Warriors (Saurus 1, with slann and Scar Vet)
Spear; Shield; Standard; Musician; Champion

24 Saurus Warriors (Saurus 2, with Scar Vet)
Spear; Shield; Standard; Musician; Champion

10 Skink Skirmishers
Blowpipe

10 Skink Skirmishers
Blowpipe

10 Skink Skirmishers
Blowpipe

5 Chameleon Skinks
Blowpipe

5 Chameleon Skinks
Blowpipe

21 Temple Guard (with Slann General and Scar Vet)
Halberd; Light Armour; Shield; Standard; Musician; Champion
Razor Standard

1 Salamander Hunting Packs
3 Skink Handlers

1 Salamander Hunting Packs
3 Skink Handlers


Models in Army: 122
Total Army Cost: 2498.0

Cheers,
Marcos
 
Seems like it should work. :)
 
You may not have the points to do this, but I would strongly suggest getting cupped hands on the Light Slann to help with the eventual miscast. The only other changes I would make would be to up the chameleons to 2 units of at least 8 and raise the salamanders to 2 units of 2 (with extra snacks, of course).
 
the only changes i think is possible in this list is drop 4 saurus from each unit or drop one unit of skinks... But doing that I think that would be more valuable put another salmander, one unit with one and another unit with 2...

I´ll try to test this list...
 
At first glance, list seems pretty good. My only thoughts are as such:

You have a Scar vet in the Temple guard to accept challenges for your Slann, which isn't a bad idea, but you have Lore of Life, and when you regrowth, your champions get rezed first. When I run Lore of Life, I don't bother with the Scar vet with the TG unit, cuz if the Champ dies, then he just gets rezzed.

And yeah, more Salamanders = awesome.

-Bauhus
 
I think the ideia of the Scar Vet in the temple guard is to smash oponents... and use the champion on challenges... the Scars Vets, in the 3 units can almost guarantee about 2-3 more of combat resolution...

My intention is to march with everything to charge and close combat... using those spell to upgrade the 3 solid blocks!
 
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