Hey guys,
I'm throwing this list on here just to see what you think. Since this is the 'Ard Boyz tournament and all, I'm intending to bring the sickest list I could think of because I'm here to win this tournament, not my usual playing for fun. I prefer to be outnumbered in my matches, which is why my list is as follows, plus, I have yet to meet an opponent that manages to take out my Slann unit. So, here goes!.
Slann- General, BSB, Focus of Mystery, The Focused Rumination, Higher State of Consciousness, The Becalming Cogitation, Cupped Hands of the Old Ones, Obsidian Lodestone, Rampager's Standard, and the Lore of Life.
Chakax, enough said.
Temple Guard- x30, Full Command, Wailing Banner, and the Champion has the Sword of Swift Slaying.
Terradons- x3
Terradons- x3
Skink Skirmishers- x15, javelins and shields
Skink Skirmishers- x15, javelins and shields
Saurus Warriors- x24, Full Command
Saurus Warriors- x24, Full Command
Salamanders- x2
Salamanders- x2
Salamanders- x2
That comes to 2998 or something around there. Obviously, this is a very compact list that I intend to march straight for the foe, and crush every unit that dare get in my way. The Salamanders will run for the sole purpose of obliterating horde armies like Skaven and such, while also starting to tack on wounds to elite, high armored units. The Slann is near invincible in this list, the only thing I can think of that can kill him is one of the unit-targetting super spells like Dweller's Below and The Final Transmutation, hence, I added the Becalming Cogitation to shut down those annoying wizards who would throw 6 dice for one of those insta kill spells, no irresistable force, I dare them to try! Let me know what you guys think.
-Ithumaer
I'm throwing this list on here just to see what you think. Since this is the 'Ard Boyz tournament and all, I'm intending to bring the sickest list I could think of because I'm here to win this tournament, not my usual playing for fun. I prefer to be outnumbered in my matches, which is why my list is as follows, plus, I have yet to meet an opponent that manages to take out my Slann unit. So, here goes!.
Slann- General, BSB, Focus of Mystery, The Focused Rumination, Higher State of Consciousness, The Becalming Cogitation, Cupped Hands of the Old Ones, Obsidian Lodestone, Rampager's Standard, and the Lore of Life.
Chakax, enough said.
Temple Guard- x30, Full Command, Wailing Banner, and the Champion has the Sword of Swift Slaying.
Terradons- x3
Terradons- x3
Skink Skirmishers- x15, javelins and shields
Skink Skirmishers- x15, javelins and shields
Saurus Warriors- x24, Full Command
Saurus Warriors- x24, Full Command
Salamanders- x2
Salamanders- x2
Salamanders- x2
That comes to 2998 or something around there. Obviously, this is a very compact list that I intend to march straight for the foe, and crush every unit that dare get in my way. The Salamanders will run for the sole purpose of obliterating horde armies like Skaven and such, while also starting to tack on wounds to elite, high armored units. The Slann is near invincible in this list, the only thing I can think of that can kill him is one of the unit-targetting super spells like Dweller's Below and The Final Transmutation, hence, I added the Becalming Cogitation to shut down those annoying wizards who would throw 6 dice for one of those insta kill spells, no irresistable force, I dare them to try! Let me know what you guys think.
-Ithumaer