Scar-Veteran
spawning of Bob
Well-Known Member
- Messages
- 2,911
- Likes Received
- 5,630
- Trophy Points
- 113
Did you know that AoS ruined all of our dreams?
The players roll off for who goes first in every game turn. (FFPP p2,c3, Battle Rounds) (Flimsy Four Page Printout, page 2, column 3...) Occupying the Fortified Manor Tower (Scenery p 10) with your general gives you the option of adding one to your roll.
Skink Priests are designated Priest on their warscroll. Slann and Kroak are not. This matters in the Chapel (able to pray for healing) and Eternity Stair (adds one to roll for a remains in play hex). Not sure where else.
Scar Veteran with Battle Standard (Astrolith Bearer) is designated Totem. If he is on a temple of skulls, his inspire reroll failed to hit rolls ability range doubles to 20".
TiqTaqToe has no ranged attacks, but, with his 'don he puts out 7 melee attacks instead of the regular terradon's 4.
Terradon javelins have double the range, fire twice as often and wound on 3+ not 4+, all compared to Sunleech bolas. Is anyone else going to snip off the fireleech bolas from their 8th ed terradons? (but they do D6 rolls to wound - effectively D6 x 50% chance of wounding - which is different to D6 wounds)
(This is a long one - justification below) Only your general can use a command ability. Or he can use inspiring presence. Not both. No other models with command abilities can use them unless they are general (or specific exceptions)
The FFPP doesn't mention command abilities except here "In your hero phase, your general can use one command ability. All generals have the Inspiring Presence command ability, and some may have more on their warscroll." It doesn't exclude other models from using command abilities.
The LM scrolls have command abilities for most heros, Slann have a hero phase ability (celestial config) as well as a command ability. Battle standard bearers have a hero ability but not a command ability. Referring to the scroll and the FFPP together, it is ambiguous whether command abilities only apply to the model which is your general
(which would make the game a lot simpler because there are so many possible modifiers)
BUT in the scenery file page 7, Magewrath Throne, it says this: "Throne of Command: If your general is seated on a Magewrath Throne, all other Heroes from your army can use a command ability listed on their warscroll if they are within 15" of the Magewrath Throne in your hero phase, even though they are not your general."
Therefore, only generals generally use command abilities. RAI, you are back! Oh how we missed you...
Thread rules: You must start all replies with "Did you know that AoS....." and then add something derogatory. Otherwise the moderators will need to step in with a caution.
The players roll off for who goes first in every game turn. (FFPP p2,c3, Battle Rounds) (Flimsy Four Page Printout, page 2, column 3...) Occupying the Fortified Manor Tower (Scenery p 10) with your general gives you the option of adding one to your roll.
Skink Priests are designated Priest on their warscroll. Slann and Kroak are not. This matters in the Chapel (able to pray for healing) and Eternity Stair (adds one to roll for a remains in play hex). Not sure where else.
Scar Veteran with Battle Standard (Astrolith Bearer) is designated Totem. If he is on a temple of skulls, his inspire reroll failed to hit rolls ability range doubles to 20".
TiqTaqToe has no ranged attacks, but, with his 'don he puts out 7 melee attacks instead of the regular terradon's 4.
Terradon javelins have double the range, fire twice as often and wound on 3+ not 4+, all compared to Sunleech bolas. Is anyone else going to snip off the fireleech bolas from their 8th ed terradons? (but they do D6 rolls to wound - effectively D6 x 50% chance of wounding - which is different to D6 wounds)
(This is a long one - justification below) Only your general can use a command ability. Or he can use inspiring presence. Not both. No other models with command abilities can use them unless they are general (or specific exceptions)
The FFPP doesn't mention command abilities except here "In your hero phase, your general can use one command ability. All generals have the Inspiring Presence command ability, and some may have more on their warscroll." It doesn't exclude other models from using command abilities.
The LM scrolls have command abilities for most heros, Slann have a hero phase ability (celestial config) as well as a command ability. Battle standard bearers have a hero ability but not a command ability. Referring to the scroll and the FFPP together, it is ambiguous whether command abilities only apply to the model which is your general
BUT in the scenery file page 7, Magewrath Throne, it says this: "Throne of Command: If your general is seated on a Magewrath Throne, all other Heroes from your army can use a command ability listed on their warscroll if they are within 15" of the Magewrath Throne in your hero phase, even though they are not your general."
Therefore, only generals generally use command abilities. RAI, you are back! Oh how we missed you...
Thread rules: You must start all replies with "Did you know that AoS....." and then add something derogatory. Otherwise the moderators will need to step in with a caution.
Last edited: