Jungle Swarm
Saurus.rar
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So I have a few close friends that are the regulars who game with me, and the one problem I keep coming up with is...
Dwarves.
Stubby, bearded, surly, powder-using, axe-wielding Dwarves.
If it's not the firing lines, it's the quarrelers. If it's not the quarrelers, it's the bolt throwers. If it's not the bolt throwers, then it's definitely the cannons. And if it's not the cannons... Well, you get the point.
I need suggestions as how to deal with these problems if all your opponent fields are ranged units. Another friend of mine plays Empire, and seems to enjoy modelling unit choices after the Dwarves. Another plays elves... But he never wins, so never mind that.
Suggestions are welcome! So far everything I send at him gets massacred. Terradons get shot. Salamanders get shot. Chameleon skinks are mildly successful. Then get shot.
Halp.
Dwarves.
Stubby, bearded, surly, powder-using, axe-wielding Dwarves.
If it's not the firing lines, it's the quarrelers. If it's not the quarrelers, it's the bolt throwers. If it's not the bolt throwers, then it's definitely the cannons. And if it's not the cannons... Well, you get the point.
I need suggestions as how to deal with these problems if all your opponent fields are ranged units. Another friend of mine plays Empire, and seems to enjoy modelling unit choices after the Dwarves. Another plays elves... But he never wins, so never mind that.
Suggestions are welcome! So far everything I send at him gets massacred. Terradons get shot. Salamanders get shot. Chameleon skinks are mildly successful. Then get shot.
Halp.